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-- Enhanced Auto Raging Demon Script for Blox Fruits with Skip Button -- Make sure to use this script responsibly and in accordance with the game's rules.

local player = game.Players.LocalPlayer local target = nil local skipTarget = false

-- Function to find the nearest target local function findNearestTarget() local nearestDistance = math.huge for _, p in pairs(game.Players:GetPlayers()) do if p ~= player and p.Character and p.Character:FindFirstChild("Humanoid") and p.Character.Humanoid.Health > 0 then local distance = (player.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).magnitude if distance < nearestDistance then nearestDistance = distance target = p end end end end

-- Function to use the Raging Demon local function useRagingDemon() if target and target.Character and target.Character:FindFirstChild("Humanoid") and target.Character.Humanoid.Health > 0 then -- Move to the target player.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame -- Code to activate the Raging Demon -- Example: player.Character:FindFirstChild("RagingDemon"):Activate() print("Raging Demon activated on " .. target.Name) end end

-- Function to skip the current target local function skipCurrentTarget() skipTarget = true end

-- Create a button to skip the current target local skipButton = Instance.new("TextButton") skipButton.Size = UDim2.new(0, 100, 0, 50) skipButton.Position = UDim2.new(0, 10, 0, 10) skipButton.Text = "Skip Player" skipButton.Parent = game.Players.LocalPlayer.PlayerGui:WaitForChild("ScreenGui")

skipButton.MouseButton1Click:Connect(skipCurrentTarget)

-- Main loop while true do if skipTarget then target = nil skipTarget = false end if not target then findNearestTarget() end if target then useRagingDemon() end wait(0.5) -- Adjust the time as needed end

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