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TheSuperHackers
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GeneralsGameCode
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fix(gameaudio): Remove the has3DSensitiveStreamsPlaying volume hack
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feat(system): Add startup working directory options
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feat(text): Shape complex single line UI text
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chore(lib): Implement Usp10Loader class
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feat(text): Shape complex single line UI text
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perf(particlesys): Batch same type particles to reduce cost of particle rendering by 15 to 30%
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perf(particlesys): Batch same type particles to reduce cost of particle rendering by 15 to 30%
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feat(text): Shape complex single line UI text
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chore(lib): Implement Usp10Loader class
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unify(map): Merge and move GameLogic map headers and implementations to Core
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feat(math): Route game logic math through WWMath with 3-mode deterministic support
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bugfix: Fix issue where builders could resume completed tasks after being disabled
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bugfix: Fix issue where builders could resume completed tasks after being disabled
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bugfix(tunnel): Restore retail compatibility after changes to TunnelT…
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bugfix(tunnel): Restore retail compatibility after changes to TunnelTracker::onTunnelDestroyed() and TunnelContain::onCapture()
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bugfix: Fix issue where builders could resume completed tasks after being disabled
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fix(gameaudio): Remove the has3DSensitiveStreamsPlaying volume hack
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bugfix(tunnel): Restore retail compatibility after changes to TunnelTracker::onTunnelDestroyed() and TunnelContain::onCapture()
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build(ci): Add missing '+ffmpeg' label to build job and steps
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build(ci): Add missing '+ffmpeg' label to build job and steps
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bugfix(tunnel): Restore retail compatibility after changes to TunnelTracker::onTunnelDestroyed() and TunnelContain::onCapture()
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