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OpenJul 17, 2026
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•Last updated Efforts towards replicating GenTool features to bring the client up to par for the initial release.
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feat(screenshot): Add threaded JPEG/PNG screenshots without game stalls
EnhancementIs new feature or requestIs new feature or requestGenRelates to GeneralsRelates to GeneralsMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerPerformanceIs a performance concernIs a performance concernZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 1785#1785 In TheSuperHackers/GeneralsGameCode;Add player money/rank/XP display for match Observers
EnhancementIs new feature or requestIs new feature or requestGenToolRelates to GenToolRelates to GenToolMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerStatus: Closed (completed).Add JPG/PNG Screenshot with no stalls
EnhancementIs new feature or requestIs new feature or requestGenToolRelates to GenToolRelates to GenToolMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerStatus: Closed (completed).feat(gui): Implement Player Info List
EnhancementIs new feature or requestIs new feature or requestGenRelates to GeneralsRelates to GeneralsGUIFor graphical user interfaceFor graphical user interfaceMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 2136#2136 In TheSuperHackers/GeneralsGameCode;[GEN][ZH] Enable Control Bar toggle for Replay playback and match observers
EnhancementIs new feature or requestIs new feature or requestGenRelates to GeneralsRelates to GeneralsGUIFor graphical user interfaceFor graphical user interfaceMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 854#854 In TheSuperHackers/GeneralsGameCode;bugfix(scrolling): Fix vertical scroll speed bugs
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGenRelates to GeneralsRelates to GeneralsMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 1492#1492 In TheSuperHackers/GeneralsGameCode;feat(client): Implement Player Observer and fix shrouding and ghost object issues
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingEnhancementIs new feature or requestIs new feature or requestGenRelates to GeneralsRelates to GeneralsMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 1569#1569 In TheSuperHackers/GeneralsGameCode;feat(ui): Implement simple Latency and FPS display
EnhancementIs new feature or requestIs new feature or requestGenRelates to GeneralsRelates to GeneralsMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 1546#1546 In TheSuperHackers/GeneralsGameCode;[GEN][ZH] Enable resolutions with aspect ratios different from 4:3 in Options Menu
DesignIs a matter of game designIs a matter of game designEnhancementIs new feature or requestIs new feature or requestGenRelates to GeneralsRelates to GeneralsGUIFor graphical user interfaceFor graphical user interfaceMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 460#460 In TheSuperHackers/GeneralsGameCode;[ZH] Adjust field of view based on aspect ratio
CriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerDesignIs a matter of game designIs a matter of game designEnhancementIs new feature or requestIs new feature or requestGenRelates to GeneralsRelates to GeneralsZHRelates to Zero HourRelates to Zero HourStatus: Closed (abandoned).TheSuperHackers/GeneralsGameCodenumber 518#518 In TheSuperHackers/GeneralsGameCode;[GEN][ZH] Fix game crash in AIGroup::friend_moveFormationToPos()
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCrashThis is a crash, very badThis is a crash, very badCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerGenRelates to GeneralsRelates to GeneralsZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 988#988 In TheSuperHackers/GeneralsGameCode;[GEN][ZH] Fix crash when exiting Replay playback while a player places a beacon
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCrashThis is a crash, very badThis is a crash, very badGenRelates to GeneralsRelates to GeneralsMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 971#971 In TheSuperHackers/GeneralsGameCode;feat(mouse): Implement Cursor Capture functionality
CriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerEnhancementIs new feature or requestIs new feature or requestGenRelates to GeneralsRelates to GeneralsZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 1369#1369 In TheSuperHackers/GeneralsGameCode;bugfix(selection): Prevent exploits from grouping structures and units
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerGenRelates to GeneralsRelates to GeneralsZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 1347#1347 In TheSuperHackers/GeneralsGameCode;feat(recorder): Implement replay archive feature
ApprovedPull Request was approvedPull Request was approvedEnhancementIs new feature or requestIs new feature or requestGenRelates to GeneralsRelates to GeneralsMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Merged (completed).TheSuperHackers/GeneralsGameCodenumber 1703#1703 In TheSuperHackers/GeneralsGameCode;Supply Dock is black/shadowed in Replay playback
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGenToolRelates to GenToolRelates to GenToolMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerStatus: Closed (completed).Game does not capture cursor in windowed mode
CriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerEnhancementIs new feature or requestIs new feature or requestGenToolRelates to GenToolRelates to GenToolStatus: Closed (completed).Game crashes when exiting Replay Mode while player places beacon
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerGenToolRelates to GenToolRelates to GenToolZHRelates to Zero HourRelates to Zero HourStatus: Closed (completed).Observer cannot use chat functionality
DesignIs a matter of game designIs a matter of game designGenToolRelates to GenToolRelates to GenToolMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Closed (completed).#74 In TheSuperHackers/GeneralsGameCode;Game scroll speeds do not scale with viewport, aspect ratio and camera pitch
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGenToolRelates to GenToolRelates to GenToolMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Closed (completed).Units and Buildings can be grouped together by using the SHIFT key feature
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerGenToolRelates to GenToolRelates to GenToolZHRelates to Zero HourRelates to Zero HourStatus: Closed (completed).Options menu lists resolutions of 4:3 only
CriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerDesignIs a matter of game designIs a matter of game designExecutableIs game code relatedIs game code relatedGenToolRelates to GenToolRelates to GenToolStatus: Closed (completed).#72 In TheSuperHackers/GeneralsGameCode;Game Control Bar cannot be toggled in Replay Mode
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGenToolRelates to GenToolRelates to GenToolMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Closed (completed).Game can crash when clicking on player icon in Replay Mode
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerGenToolRelates to GenToolRelates to GenToolZHRelates to Zero HourRelates to Zero HourStatus: Closed (completed).Game crashes when moving units
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCriticalSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerGenToolRelates to GenToolRelates to GenToolZHRelates to Zero HourRelates to Zero HourStatus: Closed (completed).