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TheSuperHackers
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GeneralsGameCode
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unity(particlesys): Merge Particle System code
- #2153
#2153
Merged
xezon
merged 9 commits into
TheSuperHackers:main
TheSuperHackers/GeneralsGameCode:main
from
xezon:xezon/unify-particlesystem-code
xezon/CnC_Generals_Zero_Hour:xezon/unify-particlesystem-code
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Jan 28, 2026
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unity(particlesys): Merge Particle System code
#2153
xezon
merged 9 commits into
TheSuperHackers:main
TheSuperHackers/GeneralsGameCode:main
from
xezon:xezon/unify-particlesystem-code
xezon/CnC_Generals_Zero_Hour:xezon/unify-particlesystem-code
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Commits
Commits on Jan 28, 2026
unity(particlesys): Merge removal of Drawable Particle Attachments from Zero Hour (#2153)
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19c172e
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unify(particlesys): Merge addition of ParticleSystem::setSkipParentXfrm from Zero Hour (#2153)
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b963cc2
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unify(particlesys): Compile out superfluous X and Y particle angles in Generals (#2153)
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d448dde
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unify(particlesys): Merge addition of SMUDGE particle type from Zero Hour (#2153)
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5034d49
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unify(particlesys): Merge optimization of alpha particle update from Zero Hour (#2153)
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unify(particlesys): Merge fix for erroneous particle visibility thresholds in Particle::isInvisible from Generals (#2153)
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unify(particlesys): Merge optimization for wind motion particle update when disabled from Zero Hour (#2153)
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unify(particlesys): Merge changes to math for aligning particle Z rotation with emitter direction from Zero Hour (#2153)
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unify(particlesys): Merge minor refactors in ParticleSystem (#2153)
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