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Original file line number Diff line number Diff line change
Expand Up @@ -223,7 +223,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8
Animation = ABWarFact_A8.ABWarFact_A8
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING
AliasConditionState = SNOW DOOR_1_OPENING
Expand All @@ -233,7 +233,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8D
Animation = ABWarFact_A8D.ABWarFact_A8D
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING DAMAGED
AliasConditionState = SNOW DOOR_1_OPENING DAMAGED
Expand All @@ -243,7 +243,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8E
Animation = ABWarFact_A8E.ABWarFact_A8E
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_OPENING REALLYDAMAGED RUBBLE
Expand All @@ -253,7 +253,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8
Animation = ABWarFact_A8.ABWarFact_A8
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING
AliasConditionState = SNOW DOOR_1_CLOSING
Expand All @@ -263,7 +263,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8D
Animation = ABWarFact_A8D.ABWarFact_A8D
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING DAMAGED
AliasConditionState = SNOW DOOR_1_CLOSING DAMAGED
Expand All @@ -273,7 +273,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8E
Animation = ABWarFact_A8E.ABWarFact_A8E
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_CLOSING REALLYDAMAGED RUBBLE
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -649,7 +649,7 @@ Object ChinaWarFactory
Model = NBWarFact_A8
Animation = NBWarFact_A8.NBWarFact_A8
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING
AliasConditionState = SNOW DOOR_1_OPENING
Expand All @@ -659,7 +659,7 @@ Object ChinaWarFactory
Model = NBWarFact_A8D
Animation = NBWarFact_A8D.NBWarFact_A8D
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING DAMAGED
AliasConditionState = SNOW DOOR_1_OPENING DAMAGED
Expand All @@ -669,7 +669,7 @@ Object ChinaWarFactory
Model = NBWarFact_A8E
Animation = NBWarFact_A8E.NBWarFact_A8E
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_OPENING REALLYDAMAGED RUBBLE
Expand All @@ -679,7 +679,7 @@ Object ChinaWarFactory
Model = NBWarFact_A8
Animation = NBWarFact_A8.NBWarFact_A8
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING
AliasConditionState = SNOW DOOR_1_CLOSING
Expand All @@ -689,7 +689,7 @@ Object ChinaWarFactory
Model = NBWarFact_A8D
Animation = NBWarFact_A8D.NBWarFact_A8D
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING DAMAGED
AliasConditionState = SNOW DOOR_1_CLOSING DAMAGED
Expand All @@ -699,7 +699,7 @@ Object ChinaWarFactory
Model = NBWarFact_A8E
Animation = NBWarFact_A8E.NBWarFact_A8E
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_CLOSING REALLYDAMAGED RUBBLE
Expand Down
12 changes: 6 additions & 6 deletions Generals/Data/INI/Object/Faction/GLA/Building/GLAArmsDealer.ini
Original file line number Diff line number Diff line change
Expand Up @@ -503,7 +503,7 @@ Object GLAArmsDealer
Model = UBArmDeal_A7
Animation = UBArmDeal_A7.UBArmDeal_A7
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING
AliasConditionState = SNOW DOOR_1_OPENING
Expand All @@ -513,7 +513,7 @@ Object GLAArmsDealer
Model = UBArmDeal_A7D
Animation = UBArmDeal_A7D.UBArmDeal_A7D
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING DAMAGED
AliasConditionState = SNOW DOOR_1_OPENING DAMAGED
Expand All @@ -523,7 +523,7 @@ Object GLAArmsDealer
Model = UBArmDeal_A7E
Animation = UBArmDeal_A7E.UBArmDeal_A7E
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_OPENING REALLYDAMAGED RUBBLE
Expand All @@ -533,7 +533,7 @@ Object GLAArmsDealer
Model = UBArmDeal_A7
Animation = UBArmDeal_A7.UBArmDeal_A7
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING
AliasConditionState = SNOW DOOR_1_CLOSING
Expand All @@ -543,7 +543,7 @@ Object GLAArmsDealer
Model = UBArmDeal_A7D
Animation = UBArmDeal_A7D.UBArmDeal_A7D
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING DAMAGED
AliasConditionState = SNOW NIGHT DOOR_1_CLOSING DAMAGED
Expand All @@ -553,7 +553,7 @@ Object GLAArmsDealer
Model = UBArmDeal_A7E
Animation = UBArmDeal_A7E.UBArmDeal_A7E
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_CLOSING REALLYDAMAGED RUBBLE
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -503,7 +503,7 @@ Object GLAArmsDealerNoHole
Model = UBArmDeal_A7
Animation = UBArmDeal_A7.UBArmDeal_A7
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING
AliasConditionState = SNOW DOOR_1_OPENING
Expand All @@ -513,7 +513,7 @@ Object GLAArmsDealerNoHole
Model = UBArmDeal_A7D
Animation = UBArmDeal_A7D.UBArmDeal_A7D
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING DAMAGED
AliasConditionState = SNOW DOOR_1_OPENING DAMAGED
Expand All @@ -523,7 +523,7 @@ Object GLAArmsDealerNoHole
Model = UBArmDeal_A7E
Animation = UBArmDeal_A7E.UBArmDeal_A7E
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_OPENING REALLYDAMAGED RUBBLE
Expand All @@ -533,7 +533,7 @@ Object GLAArmsDealerNoHole
Model = UBArmDeal_A7
Animation = UBArmDeal_A7.UBArmDeal_A7
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING
AliasConditionState = SNOW DOOR_1_CLOSING
Expand All @@ -543,7 +543,7 @@ Object GLAArmsDealerNoHole
Model = UBArmDeal_A7D
Animation = UBArmDeal_A7D.UBArmDeal_A7D
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING DAMAGED
AliasConditionState = SNOW NIGHT DOOR_1_CLOSING DAMAGED
Expand All @@ -553,7 +553,7 @@ Object GLAArmsDealerNoHole
Model = UBArmDeal_A7E
Animation = UBArmDeal_A7E.UBArmDeal_A7E
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_CLOSING REALLYDAMAGED RUBBLE
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -223,7 +223,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8
Animation = ABWarFact_A8.ABWarFact_A8
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING
AliasConditionState = SNOW DOOR_1_OPENING
Expand All @@ -233,7 +233,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8D
Animation = ABWarFact_A8D.ABWarFact_A8D
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING DAMAGED
AliasConditionState = SNOW DOOR_1_OPENING DAMAGED
Expand All @@ -243,7 +243,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8E
Animation = ABWarFact_A8E.ABWarFact_A8E
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_OPENING REALLYDAMAGED RUBBLE
Expand All @@ -253,7 +253,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8
Animation = ABWarFact_A8.ABWarFact_A8
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING
AliasConditionState = SNOW DOOR_1_CLOSING
Expand All @@ -263,7 +263,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8D
Animation = ABWarFact_A8D.ABWarFact_A8D
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING DAMAGED
AliasConditionState = SNOW DOOR_1_CLOSING DAMAGED
Expand All @@ -273,7 +273,7 @@ Object AmericaWarFactory
Model = ABWarFact_A8E
Animation = ABWarFact_A8E.ABWarFact_A8E
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_CLOSING REALLYDAMAGED RUBBLE
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -223,7 +223,7 @@ Object AirF_AmericaWarFactory
Model = ABWarFact_A8
Animation = ABWarFact_A8.ABWarFact_A8
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING
AliasConditionState = SNOW DOOR_1_OPENING
Expand All @@ -233,7 +233,7 @@ Object AirF_AmericaWarFactory
Model = ABWarFact_A8D
Animation = ABWarFact_A8D.ABWarFact_A8D
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING DAMAGED
AliasConditionState = SNOW DOOR_1_OPENING DAMAGED
Expand All @@ -243,7 +243,7 @@ Object AirF_AmericaWarFactory
Model = ABWarFact_A8E
Animation = ABWarFact_A8E.ABWarFact_A8E
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_OPENING REALLYDAMAGED RUBBLE
Expand All @@ -253,7 +253,7 @@ Object AirF_AmericaWarFactory
Model = ABWarFact_A8
Animation = ABWarFact_A8.ABWarFact_A8
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING
AliasConditionState = SNOW DOOR_1_CLOSING
Expand All @@ -263,7 +263,7 @@ Object AirF_AmericaWarFactory
Model = ABWarFact_A8D
Animation = ABWarFact_A8D.ABWarFact_A8D
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING DAMAGED
AliasConditionState = SNOW DOOR_1_CLOSING DAMAGED
Expand All @@ -273,7 +273,7 @@ Object AirF_AmericaWarFactory
Model = ABWarFact_A8E
Animation = ABWarFact_A8E.ABWarFact_A8E
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_CLOSING REALLYDAMAGED RUBBLE
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -223,7 +223,7 @@ Object Lazr_AmericaWarFactory
Model = ABWarFact_A8
Animation = ABWarFact_A8.ABWarFact_A8
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING
AliasConditionState = SNOW DOOR_1_OPENING
Expand All @@ -233,7 +233,7 @@ Object Lazr_AmericaWarFactory
Model = ABWarFact_A8D
Animation = ABWarFact_A8D.ABWarFact_A8D
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING DAMAGED
AliasConditionState = SNOW DOOR_1_OPENING DAMAGED
Expand All @@ -243,7 +243,7 @@ Object Lazr_AmericaWarFactory
Model = ABWarFact_A8E
Animation = ABWarFact_A8E.ABWarFact_A8E
AnimationMode = ONCE
Flags = START_FRAME_FIRST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_OPENING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_OPENING REALLYDAMAGED RUBBLE
Expand All @@ -253,7 +253,7 @@ Object Lazr_AmericaWarFactory
Model = ABWarFact_A8
Animation = ABWarFact_A8.ABWarFact_A8
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING
AliasConditionState = SNOW DOOR_1_CLOSING
Expand All @@ -263,7 +263,7 @@ Object Lazr_AmericaWarFactory
Model = ABWarFact_A8D
Animation = ABWarFact_A8D.ABWarFact_A8D
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING DAMAGED
AliasConditionState = SNOW DOOR_1_CLOSING DAMAGED
Expand All @@ -273,7 +273,7 @@ Object Lazr_AmericaWarFactory
Model = ABWarFact_A8E
Animation = ABWarFact_A8E.ABWarFact_A8E
AnimationMode = ONCE_BACKWARDS
Flags = START_FRAME_LAST
Flags = MAINTAIN_FRAME_ACROSS_STATES
End
AliasConditionState = NIGHT DOOR_1_CLOSING REALLYDAMAGED RUBBLE
AliasConditionState = SNOW DOOR_1_CLOSING REALLYDAMAGED RUBBLE
Expand Down
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