This mod adds wells to Minecraft, enhancing the exploration and fluid generation experience. It is an extension and adaptation of cubicoder's Well Mod, which you can find here.
- Custom Recipes: Create your own recipes for wells using datapacks.
- Biome/Dimension-specific Fluids: Depending on the biome or dimension where the well is placed, it can generate different types of fluids.
- Upside-down Placement: Build wells in unconventional orientations, maybe yo need this in some recipes.
- Integration with Create Mod: The wells will require mechanical rotation from the Create Mod for operation.
- Integration with JEI: The recipes of the wells will be also displayed in the JEI menu
- Block Condition: Depending on the block it is located on, it will generate other fluids.
{
//The Direction of the Well, ceiling / floor.
//Default Value: NORMAL
//Acceptable Values: NORMAL, UPSIDE_DOWN, BOTH
"direction": "BOTH",
//The Biomes in which the FLuid will be generated
//Default Value: empty
//Acceptable Values: Array of Minecraft or Modded Biomes
"biome": ["minecraft:taiga"],
//The Dimensions in which the FLuid will be generated
//Default Value: empty
//Acceptable Values: Array of Minecraft or Modded Dimensions
"dimension": ["minecraft:overworld"],
//The Bounds between where the Well has to be placed
//Default Value: -255 - No Upper/Lower Bound
"yMin": 64,
"yMax": 64,
//The Block which the Wells should stand on
// tags are also supported -> #forge:stones
"block": "minecraft:dirt",
//The State of the Block e.g. [lit=true] for redstone lamps
"state": "[]",
//The Minimum Spped of the Create Network
"rpm": 128
}{
//Which Fluid should be generated
//Acceptable Value: Resource Location of a Minecraft or Modded FLuid
"fluid": "minecraft:water",
//The Amount (in mB/tick) which will be generated
//Acceptable Value: amont > 0
"amount": 1
}This Recipe will create 1mB Water in every Tick, if the well is placed in the biome minecraft:plains in the dimension minecraft:overworld. In addition, it has to be placed on exactly Y-height 64, but the direction is not important. It must be placed on a dirt block and the input speed should be at least 64 rpm
{
"type": "create_wells:fluid_extraction",
"condition": {
"direction": "BOTH",
"biome": [ "minecraft:plains" ],
"dimension": [ "minecraft:overworld" ],
"yMin": 64,
"yMax": 64,
"block": "minecraft:dirt",
"state": "[]",
"rpm": 64
},
"output": {
"fluid": "minecraft:water",
"amount": 1
}
}Inside server.js
ServerEvents.recipes(event => {
//Water in Overworld Plains, Y 60-70, on Lit Redstone Lamp, minimum 128 rpm
event.recipes.create_wells.add_fluid_extraction('minecraft:water', 50)
.direction('NORMAL')
.y(60, 70)
.block('minecraft:redstone_lamp')
.state('[lit=true]')
.rpm(128)
.biome('minecraft:plains')
.dimension('minecraft:overworld');
}| Method | Description |
|---|---|
direction('NORMAL'/'UPSIDE_DOWN'/'BOTH') |
Sets well orientation |
yMin(int) / yMax(int) / y(int,int) |
Sets Y-level bounds |
block(string) / block(string,state) |
Sets block or block + state requirement |
state(string) |
Sets block state, e.g., [lit=true] |
rpm(int) |
Minimum rotation speed of the Create network |
biome(...strings) |
Restricts to specific biomes |
dimension(...strings) |
Restricts to specific dimensions |
{ "type": "create_wells:fluid_extraction", "condition": { }, "output": { } }