Add localization#105
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nikaose
commented
Apr 13, 2026
- Implemented i18n.js module for handling language loading and translations in the application.
- Created en.json for English translations including UI elements, tooltips, crops, and wiki links.
- Created ru.json for Russian translations with similar structure and content.
- Created en.json for English translations including UI elements, tooltips, crops, and wiki links. - Created ru.json for Russian translations with similar structure and content. - Implemented i18n.js module for handling language loading and translations in the application.
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This looks simple enough. How does it behave in case something is not translated, like when adding new text lines? Does it just default to en? |
Right now the app defaults to English on init. |
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You can see the localization in action on the demo page: https://nikaose.github.io/Stardew-Profits/ |