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Releases: TobyAdd/GDH

v5.0.0-beta.8

07 Aug 00:24

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UI Changes:

  • Replay Engine window title is now coloured based on the bot's stauts
  • Allow scrolling outside window frame in the Android UI (for convenience in "Labels" tab)

Hacks changes:

  • Added "Auto Safe Mode"
  • Practice Fix is removed due to crashes (needs investigating)
  • Fixed Text Length
  • Improved Main Levels Bypass
  • Improved Cheat Indicator (added button info to the level complete screen that shows which modules were enabled)

Labels changes:

  • Added CBF Status
  • Added Rainbow label
  • Fixed CPS Counter coloring
  • More color tags
  • Improved Startpos Switcher label (will be hidden if there are no startposes)

Replay Engine changes:

  • Fixed 1 physic frame pre-recording
  • Fixed erasing for second player
  • Fixed inputs auto-releasing
  • Fixed inputs when swap buttons is enabled

Replay Engine Note:

  • Engine v3 may be discontinued, as it uses outdated and non-optimized algorithms from the 2.1 era. It may be replaced by Engine Lite, which will be more modernized and potentially standalone (though that's still under consideration)

v5.0.0-beta.7 - Hotfix

16 Jun 12:54

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  • Layout Mode fix (breaks decor levels in the editor)
  • Improved vertical flip algorithm for android recorder

v5.0.0-beta.6

21 May 11:27

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  • Macro Editor
  • Disabled Accuracy Fix for 2P Player due to problems and bugs
  • Layout Mode: Default Colors
  • Replay Engine Recorder: Native Mode (any resolution for overlay mode, 100% quality shader trigger recording)
  • Overlay Recording fixes

v5.0.0-beta.5

24 Apr 18:10

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  • Fixed android64, thanks to whoever broke the bindings

v5.0.0-beta.4

24 Apr 11:55

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UI Changes:

  • Seach box will be cleared when the menu is closed
  • Mobile button now using layouts (Node ID dependency)

Hacks changes:

  • Added Process priority
  • Added Resume Timer (fixes lag when respawning while TPS Bypass is enabled, adjustable in the Framerate window)
  • Fast Complete (Faster animation)
  • Fixed Fast Chest open
  • Added Auto Deafen
  • Added Cheat Indicator
  • Fixed "Main Levels Bypass" hack for "The Tower" levels
  • Fixed Startpos Swither when you in Practice Mode

Labels changes:

  • Added text coloring (CPS Counter, Death Counter will now be colored)
  • Added Replay Engine State
  • Added FPS Counter
  • Added Cheat Indicator
  • Added Testmode label
  • Fixed Noclip Accuracy deaths
  • Fixed Session Time
  • "Progress" label have now a more customizable floating point

Note: labels may have an old formatting mapping, so they should be re-added

Replay Engine/Recorder changes:

  • Fixed Accuracy Fix for 2P
  • Audio Sync Recording now works perfectly with Music/SFX triggers
  • Overlay Mode for Recorder (capturing overlays like reshade)
  • Added option to change the volume percentage when recording audio for the showcase
  • Practice Fix is back and reworked
  • Audio now has better quality when merged with "Merge" tab

v5.0.0-beta.3

08 Feb 16:35

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  • armeabi-v7a support (no recorder yet)
  • startpos switcher keybinds fix (thanks ery)
  • "startpos switcher sort objects x" feature
  • removed "Hitbox Fill Color" feature due to problem with hitbox trail
  • improved keybinds

v5.0.0-beta.2

05 Feb 21:58

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A new major version of GDH!

Global changes:

  • Complete rewrite from scratch, redesigned almost all hacks to the hook system, allowing them to be used on both Android and Windows
  • Android Support
  • Replay Engine v3, P1/P2 macro load/merge support (Beta, merging only for PC)
  • A lot of new hacks and features
  • Variables (Beta, only for PC)
  • Improved Labels (acid thanks)
  • Shortcuts (Beta, only for PC)
  • Recorder for Android (may be unstable, please report crashes/problems!)

GUI changes:

  • More customizable UI size selection
  • New keybind system
  • Mini theme selection

Hacks changes:

  • Fixed Speedhack Audio (works perfectly on SFX/Music triggers)
  • Smart Startpos
  • Layout Mode
  • Pitch Shifter
  • Pulse Size
  • And more!

Note: GDH is currently in beta testing, so some elements may be unstable/unfinished
In case of any issues/crashes, please report the problem in the GDH issues section on GitHub

v4.9.0-beta.1

15 Nov 21:55

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  • geode beta 1 ported

v4.9.0-alpha.1

13 Nov 18:08

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  • Ported to 2.2074

v4.8.0

07 Nov 18:07

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  • Redesigned labels (thanks aciddev)
  • Improved Recorder that ensure less crashes
  • Added “Hide Complete Menu” for the recorder