Skip to content

Repository files navigation

Just A Spoonful

A Calming hidden object experience about the Spoon Theory.

  • Created in Unity Engine.
  • Programming in this Project was done entirely by me.
  • Task: Create a 2D point-and-click experience.
SealIcon

Responsibility

The Systems provided utilize the Event Trigger Component and are the core of this project's mechanics.

System Script Purpose
PickupItem Read here "Picks up" an object and activates the provided UI Object used in Comination with the Interactables.
Interactable Read here Utility for a UnityEvent-based workflow for objects that should simply dispatch OnClick or even require items to be solved with.
Movable Read here Allows moving objects to solve sorting riddles.

How To Run

WebGL embed is available at itch.io: https://sillysealstudio.itch.io/just-a-spoonful

Project Facts:

This Project has 2 complete Code refactors behind it and is sometimes taken for exhibiting by me at Events like Talk and Play.

  • Release date: 06.07.2022
  • Unity Version: 6000.3.10f1
  • Team Size: 3

Packages:

  • Deadcows Mybox (Editor Utils and Handy Extension Methods)
  • Cinemachine
  • "New" Input System

About

2nd Semesterproject that is currently receiving a remaster

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages