A Calming hidden object experience about the Spoon Theory.
- Created in Unity Engine.
- Programming in this Project was done entirely by me.
- Task: Create a 2D point-and-click experience.
The Systems provided utilize the Event Trigger Component and are the core of this project's mechanics.
| System | Script | Purpose |
|---|---|---|
| PickupItem | Read here | "Picks up" an object and activates the provided UI Object used in Comination with the Interactables. |
| Interactable | Read here | Utility for a UnityEvent-based workflow for objects that should simply dispatch OnClick or even require items to be solved with. |
| Movable | Read here | Allows moving objects to solve sorting riddles. |
WebGL embed is available at itch.io: https://sillysealstudio.itch.io/just-a-spoonful
- Was Part of Talk & Play 51
This Project has 2 complete Code refactors behind it and is sometimes taken for exhibiting by me at Events like Talk and Play.
- Release date: 06.07.2022
- Unity Version: 6000.3.10f1
- Team Size: 3
- Deadcows Mybox (Editor Utils and Handy Extension Methods)
- Cinemachine
- "New" Input System