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Data: replace MC estimates (supply use without both upgrades, staff-only rates) #28

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@ToothyDev

Follow-up to #6. These MC business (Cocaine, Meth, Cash, Weed, Documents) values are not on gta.wiki (The Open Road), the fandom wiki or GTABase, and a web search found no tested figures:

  • Supplies used per unit (units from one full supply bar) with no upgrades, equipment only, or staff only. Only the value with both upgrades is listed.
  • Staff upgrade without equipment: minutes per unit and unit value.

Since #29, LSOS tracks these on marked estimates (decision 013), using rules taken from the Bunker's sourced data:

  • With equipment, supply use is the same as with both upgrades.
  • Without equipment, supplies last half as long.
  • Staff only works like equipment only.

The UI labels every affected number "(est.)". Values measured in game (with a date) should replace the estimates. For example: note supplies and stock on the laptop, play a timed stretch, note them again.

Bunker staff split and research moved to #33. Meth's 2h 30m vs 8 × 18 min: decided to keep the per-bin time.

Activity

  1. changed the title [-]Data: MC business supply use and staff-only rates; Bunker research split[/-] [+]Data: MC business supply use without both upgrades, and staff-only rates[/+] on Oct 14, 2026
  2. changed the title [-]Data: MC business supply use without both upgrades, and staff-only rates[/-] [+]Data: replace MC estimates (supply use without both upgrades, staff-only rates)[/+] on Oct 14, 2026
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    dataSourced game data in src/data/needs-sourceGame value missing a source (decision 004)

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