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Bunker staff on Manufacturing, Both or Research - #64

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claude/33-bunker-staff-assignment
Oct 15, 2026
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ToothyDev merged 1 commit into
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claude/33-bunker-staff-assignment

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What this does

The Bunker has a new "Staff on" choice: Manufacturing (default), Both or Research. Both makes stock at half speed, which matches the sourced 1 unit every 20 / 17 / 14 minutes. Research makes none. Supplies drain at the same speed whatever the staff work on. No source gives that, so it's marked "(est.)" and the card states the rule. Research progress is not tracked. Decided: only the effect on supplies and stock matters. Recorded as decision 025.

Closes #33

How to check it

  • Settings → Properties → Bunker: "Staff on" offers Manufacturing, Both, Research. Picking anything but Manufacturing shows it in the card's upgrade summary.
  • Businesses tab, Bunker on Both: stock rises at half the usual speed. Supplies run out at the same time as on Manufacturing. The bars and the countdown say "(est.)", and an Estimate note explains the rule.
  • On Research: stock stays put, supplies still run out, and the card and Overview show only "Supplies out".

Checklist

  • npm run verify passes
  • Game data added or changed here has a source (see docs/decisions/004-game-data.md)
  • README / CLAUDE.md updated if usage or workflow changed

🤖 Generated with Claude Code


Generated by Claude Code

A choice upgrade on the Bunker picks what the staff work on. Both makes
stock at half speed (the sourced 20/17/14 minutes per unit), Research
none. Supplies are used as fast on every option, marked as an estimate
(decision 013). Research progress is not tracked. Decision 025.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Deploying lsos with  Cloudflare Pages  Cloudflare Pages

Latest commit: 0aca6e7
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@ToothyDev
ToothyDev merged commit 7f790ae into main Oct 15, 2026
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ToothyDev deleted the claude/33-bunker-staff-assignment branch October 15, 2026 13:34
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Tracker: Bunker staff assignment (manufacturing / both / research) and research progress

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