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Wuffindy
marked this pull request as draft
August 29, 2026 01:34
* Implement field-deltas for melee * Review
* Refactor disarms - Move client stuff to shared - Cleanup a bunch of stuff - Ref events - Fix the swing sound mispredict (I noticed it on target dummies). * Revert this change * minor review * Rebiew --------- Co-authored-by: Milon <milonpl.git@proton.me>
* Init Commit * Partial class * Hands system slipped through
* upgrading * Update MeleeWeaponSystem.Effects.cs * Easing
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Wuffindy
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August 31, 2026 04:22
Wuffindy
marked this pull request as draft
August 31, 2026 04:23
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About the PR
ports the following
Melee weapons animations upgrade space-wizards/space-station-14#41425
Fix melee attack sprite rotations space-wizards/space-station-14#43307
TODO probably in a seperate pr before this pr is merged:
port the updates for a bunch of of these melee systems
- [ ] Hand Refactorcauses a bunch of bugs, so skip
Why / Balance
better visuals, no more casting scribbles to hit someone hopefully
holding a bit as things get updated first
Media
to be tested
Requirements
How to test
grab any melee weapon
swing
thing
Breaking changes
to be tested
Changelog
🆑 Wizden