Adding TDF Ship: Basilisk - #585
SleepyCheesehead wants to merge 7 commits into
Conversation
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Holy shit, the TDF glassing ship is real??? 🔥 |
Great power come great responsibility |
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Uhhh after testing, it moves like a brick, tank like a brick, hit like a brick. Generally fair, but I think it's fine without shield? The marking could be improved, price could go up to 200k atp. |
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Love a good dorito ship <3 The atmos piping that goes from the waste loop pump to the external passive vent is not colored. You have missing atmos vacuum markers on the east and west smaller thrusters on the ship I appraisegridded her price to be around 192000 Did you make sure to run fixrotations before placing your radar edge markers? Running it after you do so can mess up your edge markings. Just some nitpicks: The floor tiling for the two rooms in the front of the ship and the docking portion of the ship don't use the same under door tiles as the rest of the ship. The addition of TDF colors into your new ships is good! Try using more throughout the ship, especially so in Bridges and Living Quarters. Posters and Semiotics are really good for adding a bit of visual clutter to walls so they look less barren. Pumps, Air Vents, and Scrubbers placed atop catwalks look kind of odd as the additional pipe connecting them to the loop is not hidden below the floor like it does when placed atop Tiles. |
omw to fix: for the semiotics i will add, but probably not for poster. i try add it before and it show syndicate poster i just ❓ for the air vent, pump, and scrubber i am thinking as this ship are more about hastily put together during the big uprising. Different from arbalest that basically post war where they have time to organize it. |
You can hand pick the posters you put down, you don't have to use the random spawner. people love Safety Moth, if you draw blanks on that. Please do fix the coloration on your exhaust piping. As a girl that plays an atmosian, even on hastilly done projcets, I adequately color my piping. |
alright, but it wont be many. it will be silly a combat ship have too many poster secretly switch the distro and exhaust color |
…t's different commit)
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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stick an lapc in your engineering bay to help with the power draw of the shield and jump drive, and it should be ready. two APCs can struggle a bit with the 250 |
i may forgot but, isn't a practice to put 2 APC to supply the shield? i mean it does uh, APC stacking but it's a sort of general shipbuilding to better give sort of buffer in case of the vessel get hit, it has still meant to have the shield capable to be brought online? i am not too familiar with the different between APC and LAPC |
2 APC still trip when under the pressure of a big shield like that. Causes them to flicker off for a few seconds when the shield pops, whereas the LAPC helps retain power to that part of the ship when the shield pops. I thiiiiink the LAPC was made to help reduce lag caused by power ramping form HV to MV to LV and making it just skip MV, but it's also good at what it says it does. Can test this by shooting your ship until the shield breaks. |
oh, you already test it by shooting at it? if it the case i will need to rearrange the inside of the room if it does need LAPC. probably i will continue it bit later in few hours 👍 |

About the PR
During the time that is called "fanatic doctrine", CDF has thrown all measure of safety and restraint. The scream of their struggle and the rage of what happened to them fueled and cast the new ship class with a single purpose, inflict pain to the oppressors. Basilisk are the manifestation of their rage, hope, tear, sweat, and blood for a new future in the most blunt way their oppressors could understand.
Description:
Created during the highest fervor of liberation, basilisk are designed to be the main battleline of CDF, now TDF fleet composition. It's armaments of 4 CYREXA and 4 AK570 are aimed to punish those who enter it's line of sight, but it will struggle to maintain it's flank security.
Why / Balance
TDF need ship that can deal constant heavy damage to their enemies
Media
Requirements
How to test
Breaking changes
Changelog
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