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Fix mirror mode sign arrows#1704

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TwilitRealm:mainfrom
itssecretnate:mirror-mode-sign-fix
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Fix mirror mode sign arrows#1704
itssecretnate wants to merge 1 commit into
TwilitRealm:mainfrom
itssecretnate:mirror-mode-sign-fix

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@itssecretnate
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@itssecretnate itssecretnate commented May 21, 2026

Doing some more testing to make sure this doesn't affect anything else, but I'm just going to follow the Wii U's behavior for handling this which is just flipping the arrow that are rendered.

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Dusklight:
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resolves #1182

@itssecretnate itssecretnate changed the title copying wii u behavior by just flipping the arrows during font render… Fix mirror mode sign arrows May 21, 2026
@itssecretnate
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Investigating different signs in the game Lake Hylia so far has one that this won't work for.

Wii U with mirror mode:
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Sumo tutorial in Bo's basement.
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I made an assumption while playing TPHD earlier and obviously was wrong. Going to do some more research on this and see if there's possibly another solution.

Like was mentioned in the original issue; if GameCube has the Wii version's mirrored text, I'd like to see if there's a way to use that in a way that won't negatively affect item control descriptions.

@jRibe115
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Sometimes it's also Midna telling you to go East or West

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Sometimes it's also Midna telling you to go East or West

Do you have an example of this I can add to a list? I'm currently compiling a list of dialogues that are different with the idea being to load while mirror mode is enabled.

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No, unfortunately. Sorry

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Sign arrows not flipped mirror mode.

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