Silent Truth is a visual novel developed as a student project for the Design de Jogos (DDJ) course at Instituto Superior Técnico.
Created by Group 9, this project was guided by professors Carolina Brás and Carlos Martinho.
In Silent Truth, you play as a seasoned private detective tasked with exposing the city's new mayor for corruption.
While gathering clues, you’re aided by a familiar face — the Librarian — who introduces you to a mysterious Historian.
But all is not as it seems. When a hidden message warns you not to trust the Librarian, the investigation takes a darker turn.
As the pieces fall into place, you’ll uncover secrets, confront betrayal, and reveal a truth that was meant to stay buried.
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Engine: Unity
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Language: C#
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Includes: Scripts, Scenes, Animations, Audio, and UI Assets
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Developed by:
- Nuno Covão
- Ricardo Vieira
- Duarte Marques
- Braulio Silva
- Dinis Caroço
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Supervised by:
- Carolina Brás
- Carlos Martinho
“The case may be closed... but the truth is never silent.”