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🎨 Palette: Add standardized tactile feedback to interactive elements#27

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palette-tactile-feedback-14511949062674820308
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🎨 Palette: Add standardized tactile feedback to interactive elements#27
christopherfoxjr wants to merge 1 commit into
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palette-tactile-feedback-14511949062674820308

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@christopherfoxjr
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🎨 Palette: Standardized Tactile Feedback

💡 What

Implemented a subtle "press" animation across all primary interactive elements on the home page. When clicked or tapped, elements now scale down to 97% of their original size, providing immediate visual confirmation of the interaction.

🎯 Why

Interactive elements previously lacked tactile feedback beyond hover states. Adding a scale-down effect on :active makes the interface feel more physical, responsive, and delightful to use.

♿ Accessibility & Implementation

  • Performance: Used CSS transform for hardware-accelerated animations.
  • Safety: Added display: inline-block to anchor tags and buttons where missing to ensure transforms apply correctly (transforms do not work on inline elements).
  • Consistency: Standardized on a 0.15s cubic-bezier(0.4, 0, 0.2, 1) transition for a cohesive feel across the brand logo, navigation links, primary/secondary buttons, and FAQ accordions.

📸 Verification

  • Verified active state transform via Playwright automation.
  • Visual inspection confirmed no layout shifts or regressions in hover/focus states.

PR created automatically by Jules for task 14511949062674820308 started by @christopherfoxjr

Added a subtle `scale(0.97)` transform on the `:active` state for
primary interactive elements including the navigation brand, nav links,
buttons, CTAs, and FAQ questions. Standardized transition timing using
`cubic-bezier(0.4, 0, 0.2, 1)` and ensured appropriate display
properties for transform support.

Co-authored-by: christopherfoxjr <213370400+christopherfoxjr@users.noreply.github.com>
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