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Unnamed Roguelike

Made in Python, using tcod

A from-ground-up libtcod rework of my 2017 attempt (using the by now deprecated TDL), with a bit more starting experience and a better hold of which concepts I want to implement and how to implement them.

Still, this might never turn into a full game. Until then it's a Python playground of various proofs-of-concept.

Example screenshot (28.10.2020): Ingame sreenshot (28.10.2020)

Based on TStand90's excellent update to the original Roguelike Tutorial on Roguebasin. Shout-out to the fantastic /r/roguelikedev community as well.

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Roguelike originally based on the Roguebasin-Tutorial.

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