-
Notifications
You must be signed in to change notification settings - Fork 6
Setup: ARMA2
Wolfenswan edited this page Jul 27, 2016
·
6 revisions
-
Copy the ws_fnc/ folder to your mission-root folder.
-
In the editor, place any kind of game logic and add this to it's init:
[] call compile preProcessFile "ws_fnc\ws_fnc_init.sqf" -
The functions will be compiled when the mission is initialized.
The master-A2 branch is the last branch of offer full compatibility with ArmA2:CO. Most of the newer functions will not work in ARMA2.
I begun working on my function's library a few years ago, while Folk ARPS was still playing on ArmA2:CO. Over the time the library has grown significantly and eventually I abandoned the idea of trying to keep it compatible both ARMA2 and ARMA3.
Contact: wolfenswanarps@gmail.com | folkarps.com