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Procedural Terrain

Demonstrates generating terrain meshes from noise. There's also tools for modifying the terrain and the terrain can be saved as a mesh asset and used in any projects. Includes FPS preview and simple tree placement.

https://youtu.be/u4WbrUH0eaU

Sources and code examples used in this project:

Unity Asset Store Free Assets Used in This Project

  • Tree9 trees
  • UniRx

Credits and Licences for Other Assets

Textures: https://www.textures.com/

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Demonstrates generating terrain meshes from noise. There's also tools for modifying the terrain and the terrain can be saved as a mesh asset and used in any projects. Includes FPS preview and simple tree placement. https://youtu.be/u4WbrUH0eaU

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