This is just a proof of concept and my attempt at better understanding Rust.
Currently Work In Progress.
Well, why not? After all, why not build something unique and fun.
On a more serious note, writing configuration for RiverWM in programming languages
teaches a lot about language's basic operations, loops, typing, working with strings,
creating compound objects and tooling. That's why I would recommend you too to try
and build a simple library for configuring RiverWM in any language you want
(C, Zig, Haskell, Java?, whatever!).
Right now you can describe and apply custom keybindings in a procedural way, when you apply keybinds one by one, depending on wether you want to change the modifier keys, and then apply config in the end.
- Write function to generate tag keybinds
- Write autospawn function (You can use
spawnfunction by now) - Fix setting xkb keyboard layout
- Write support for complex spawn arguments
- Make writing custom rules work