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Document Networking Messages state-change events - #191

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Infiland:dev/issue-188-networking-message-state-docs
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Document Networking Messages state-change events#191
Infiland wants to merge 1 commit into
YoYoGames:mainfrom
Infiland:dev/issue-188-networking-message-state-docs

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@Infiland

@Infiland Infiland commented Sep 1, 2026

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Fixes #188.

Networking Messages uses implicit connections, and the shared connection-status callback can emit steam_net_message_on_state_change for them. The Networking Messages page currently documents only the session request and failure callbacks, leaving users with an unexplained event.

This documents where the state-change event comes from, clarifies that it is separate from the callbacks registered by steam_net_messages_register_callbacks, and lists the event_type, connection, state, old_state, end_reason, and debug fields.

git diff --check and node --check passed, and every documented field was compared with the native event emitter and the existing Networking Sockets documentation.

@ksuchitra532 ksuchitra532 moved this to Triage in Team Workload Sep 2, 2026
@stuckie stuckie moved this from Triage to Backlog in Team Workload Sep 2, 2026
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Undocumented "steam_net_message_on_state_change"

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