Skip to content

Scav overhaul & new mechanics #16

Description

@ZSlayerHQ

Scav specific stripped down hideout with its own crafts & stations that give bonuses into different things is one.

A full Scav reputation tree where your standing with Fence unlocks tiered benefits, better spawn loadouts, access to exclusive scav only extracts, and eventually a 'scav boss lieutenant' status where you spawn with bodyguards and random genned gear scaled with scav reputation level.

A horde type gamemode with a greed mechanic, where staying longer in a scav raid, increases a multiplier on loot value randomly generated after raid based on handbook value, as a bonus and increases Xp multiplier. But also progressively spawns more hostile PMCs at faster rates & your scav character acts as Tagged & cursed after a certain time limit and PMCs actively get more and more aggressive and are wearing higher teir gear.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions