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Merge branch 'lwjgl-2' of https://github.com/Zeldown/JOID into lwjgl-2
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#39:
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Merge branch 'lwjgl-2' of https://github.com/Zeldown/JOID into lwjgl-2
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update: sync README install versions on release (👷)
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fix: Resource.blocking() awaits tasks (🐛)
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feat: ReorderableFlexNode (✨)
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update: sync JOID.VERSION constant on release (👷)
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Merge branch 'lwjgl-2' of https://github.com/Zeldown/JOID into lwjgl-2
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docs: 6.2.0 + 6.2.1 changelog & API updates (📚)
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fix: restore GL_TEXTURE_2D & GL_BLEND state after ShaderPipeline (🐛)
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refacto: rename EffectScope to NodeEffectScope as inner of NodeEffect…
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update: bump to 6.2.0 (🔖)
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fix: UI projection default state (🐛)
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fix: dev assets in prod build (🐛)
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fix: bulletproof concurrency in VideoResourceDecoder (🐛)
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fix: load prism-c before prism-glsl to unblock search init (🐛)
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Merge branch 'lwjgl-2' of https://github.com/Zeldown/JOID into lwjgl-2
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Merge remote-tracking branch 'origin/version/6.0.0' into lwjgl-2
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feat: dev & production artifact (📦️)
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feat: Node animate callback (✨)
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fix: gradient shader canvas (🐛)
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