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ZONOS2

ZONOS2 title card


ZONOS2 is our latest text-to-speech model trained on more than 6 million hours of varied multilingual speech, delivering expressiveness and quality on par with—or even surpassing—top TTS providers at low latency with MoE. ZONOS2 excels at high-fidelity and naturalistic voice cloning.

During inference we use nemo TN normalized UTF-8 bytes and an ECAPA-TDNN embedding to generate DAC tokens with our MoE backbone. An inference overview can be seen below.

ZONOS2 title card

Language support is as follows.

Tier Languages
Tier 1 English, Mandarin Chinese, Japanese
Tier 2 Korean, Russian, Italian, Portuguese, French, Spanish, Vietnamese, German, Hebrew, Dutch
Tier 3 Swedish, Hindi, Tamil, Telugu, Thai, Norwegian, Bengali, Tagalog, Arabic, Danish, Indonesian, Polish, Ukrainian, Romanian, Finnish, Hungarian, Lithuanian, Estonian, Slovak, Croatian, Latvian

For high-performance local inference we provide a TTS inference server built on Mini-SGLang.

For cpu inference and cross platform support we provide a ggml implementation for ZONOS2 in this repo.

For more details and speech samples, check out our blog.

We also have a hosted version available at cloud.zyphra.com/audio-playground.


Quick Start

Platform Support: Linux only (x86_64). Requires NVIDIA GPU with CUDA toolkit matching your driver version (nvidia-smi to check).

1. Installation

Requires uv.

git clone https://github.com/Zyphra/Zonos2.git
cd Zonos2
uv sync

2. Launch the TTS Server

uv run python -m zonos2 --model-path Zyphra/ZONOS2 --tts-default-voices-dir ./default_voices/

uv run always uses the project environment, so no venv activation is needed.

The server starts on http://localhost:1919 by default. TTS mode is auto-detected for zonos2 models. --tts-default-voices-dir <folder> pre-populates the web UI with voice-clone speakers from disk; the folder is scanned recursively for speaker audio (.wav, .mp3, .flac, .m4a, .ogg, .opus, .aac, .webm) and saved embeddings (.npy, .npz). The newest voice is selected automatically on startup.

3. Generate Speech

curl:

curl -X POST http://localhost:1919/tts/generate \
  -H "Content-Type: application/json" \
  -d '{"text": "Hello world", "stream": true}' \
  --output output.pcm

# Convert to WAV
ffmpeg -f f32le -ar 44100 -ac 1 -i output.pcm output.wav

Web UI: Open http://localhost:1919/ in your browser.

Python API (offline inference)

You can also run the engine directly in a Python script, without starting a server, via TTSLLM. The offline path is at parity with the server: it applies the same text normalization, supports voice cloning, and exposes the same conditioning controls.

from zonos2.message import TTSSamplingParams
from zonos2.tts import TTSLLM

tts = TTSLLM(model_path="Zyphra/ZONOS2")

results = tts.generate(
    ["Hello from the offline Python API.", "Batched prompts work too."],
    TTSSamplingParams(seed=42),
)

for i, result in enumerate(results):
    print(f"frames={len(result['audio_tokens'])}, eos_frame={result['eos_frame']}")
    tts.save_audio(result["audio"], f"output_{i}.wav")

Voice cloning

Compute a speaker embedding from a reference audio file (decoded with the same ffmpeg path the server uses) and pass it to generate():

emb = tts.embed_speaker_file("default_voices/AmericanFemale.mp3")

result = tts.generate_one(
    "This is spoken in the cloned voice.",
    TTSSamplingParams(seed=42),
    speaker_embedding=emb,         # also: clean_speaker_background=..., accurate_mode=...
)
tts.save_audio(result["audio"], "cloned.wav")

Conditioning controls (server parity)

generate() / generate_one() accept the same high-level controls as the server and resolve them with the server's exact bucketing logic:

tts.generate_one(
    "Numbers like 123 are normalized to words.",
    TTSSamplingParams(),
    language="en_us",              # text normalization is on by default
    speed=1.1,                     # or speaking_rate=<bytes/sec>, or speaking_rate_bucket=<int>
    quality_values={"trailing_silence_s": 0.4},   # or quality_buckets=...
    max_tokens=600,                # clamped to the model limit
)

Set text_normalization=False to feed text through verbatim. The standalone resolvers (resolve_speaking_rate_bucket, resolve_quality_buckets, resolve_max_tokens) are also available if you want to precompute buckets.

API Reference

POST /tts/generate

Full-featured TTS endpoint with streaming support.

Request body:

Parameter Type Default Description
text string required Text to synthesize
language string en_us Text-normalization language: en_us, en_gb, fr_fr, de, es, it, pt_br, ja, cmn, ko
text_normalization bool true Verbalize numbers, dates and currency before synthesis (false = raw byte tokenization)
temperature float 1.15 Sampling temperature
topk int 106 Top-k sampling
top_p float 0.0 Nucleus (top-p) sampling threshold; 0 disables
min_p float 0.18 Min-p probability filter; 0 disables
max_tokens int | null model max Maximum audio tokens. Omit or set null to use the model context limit; long prompts are clamped to remaining context.
fade_out_ms float 0.0 Cosine fade-out applied to the audio tail; 0 disables
repetition_window int 50 Recent generated frames to check per codebook; 0 disables
repetition_penalty float 1.2 Per-codebook repetition penalty strength; 1.0 disables
repetition_codebooks int 8 Number of codebooks from CB0 upward to penalize; negative means all
seed int | null null Random seed for reproducibility
speaking_rate_enabled bool false Set true to use model speaking-rate conditioning when another speaking-rate field is present
speaking_rate_bucket int | null null Exact model speaking-rate bucket to prepend before text
speaking_rate float | null null Target speaking rate in cleaned UTF-8 bytes per second; mapped to a bucket
speed float | null null OpenAI-style multiplier; 1.0 maps to the model's neutral speaking-rate bucket
quality_enabled bool true Enable quality-bin conditioning on supported models
quality_buckets object | list | null {"trailing_silence_s": 3} Per-feature quality bucket indices (keyed by feature name, or a list in feature order)
quality_values object | list | null null Raw quality metric values, mapped to buckets server-side (alternative to quality_buckets)
clean_speaker_background bool false Mark the reference voice as having a clean background (supported models)
accurate_mode bool true true = accurate mode (closer voice match), false = expressive mode
emotion_enabled bool false Enable emotion-control conditioning (requires loaded emotion directions)
emotion_sliders object | null null Per-emotion weights, e.g. {"happy": 1.0, "sad": 0.5} (available names from /tts/capabilities)
emotion_valence float 0.0 Valence axis (−1 negative … +1 positive)
emotion_arousal float 0.0 Arousal axis (−1 calm … +1 excited)
emotion_strength float 1.0 Multiplier on the calibrated strength; 1.0 = calibrated, higher exaggerates
emotion_cfg_scale float 1.0 Emotion guidance; 1.0 = off, ~1.5 strongly amplifies emotion (best with expressive mode), ~2× compute
stream bool true Stream audio chunks

Response: Raw PCM audio (audio/pcm, float32, 44.1 kHz, mono). Headers include X-Audio-Sample-Rate, X-Audio-Channels, X-Audio-Format.

POST /v1/audio/speech

OpenAI-compatible endpoint.

Request body:

{
  "model": "zonos2",
  "input": "Hello world",
  "voice": "alloy",
  "response_format": "pcm"
}

For speaking-rate-enabled checkpoints, set speaking_rate_enabled to true and use speaking_rate_bucket for exact bucket control, speaking_rate for bytes-per-second control, or speed for OpenAI-style multiplier control.

Emotion Control

You can nudge a voice toward an emotion (happy, sad, angry, surprised) or along the valence/arousal axes without changing speaker identity. Emotion is applied as additive direction vectors on the speaker conditioning — no model or checkpoint changes — so the timbre is preserved while prosody shifts.

Direction vectors ship in ./emotion_directions/, and the server auto-loads them on startup when that folder is present — emotion sliders appear in the web UI automatically, no extra flags. Point elsewhere (or disable) with --tts-emotion-directions-dir <dir> (pass an empty string to turn it off).

curl -X POST http://localhost:1919/tts/generate \
  -H "Content-Type: application/json" \
  -d '{
        "text": "I cannot believe you did that!",
        "emotion_enabled": true,
        "emotion_sliders": {"happy": 1.0},
        "accurate_mode": false,
        "emotion_cfg_scale": 1.5,
        "stream": true
      }' \
  --output happy.pcm

GET /tts/capabilities reports what the loaded directions expose: emotion_enabled, emotion_names, emotion_axes, and emotion_calibrated (whether a per-speaker strength calibration is loaded). The shipped directions include a calibration.json so emotion_strength: 1.0 is already a sensible per-emotion default; raise it to exaggerate. For strong, reliable effects use expressive mode (accurate_mode: false) together with emotion_cfg_scale around 1.5.

Building your own directions. Use scripts/build_emotion_directions.py to encode an emotion-labelled corpus (e.g. ESD) into a new emotion_directions/ set, and scripts/calibrate_emotion_strength.py to auto-tune per-speaker, per-emotion strength against the emotion2vec recognizer. See each script's --help.

Citation

If you find this model useful in an academic context please cite as:

@misc{zyphra2025zonos,
  title     = {Zonos V2 Technical Report},
  author    = {Gabriel Clark, Sofian Mejjoute, Mohamed Osman, George Close, Beren Millidge},
  year      = {2026},
}

License

ZONOS2 is released under the MIT License.

It incorporates third-party components under their own licenses — see NOTICE and licenses/:

About

Zonos2 is a leading open-weight text-to-speech MoE.

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