Releases: adrianvic/NemesisEye
1.0.5-SNAPSHOT
What's new?
- Permissions support
Eye of Nemesis 1.0.4-SNAPSHOT
What's new?
- New policy type
global, applies to everyone. - Updated YAML structure to be more consistent across different policy types.
- Automatic Actions development and release builds.
- Fixed some bugs, EoN should be more stable, more specifically on b1.7.3.
Automated build for release 1.0.4-SNAPSHOT.
Full Changelog: 1.0.3-SNAPSHOT...1.0.4-SNAPSHOT
Eye of Nemesis 1.0.3-SNAPSHOT
Initial work into multiple server versions support.
Currently supports PaperMC 1.21.X and CraftBukkit b1.7.3.
Node attackWithItemInHand does not work on b1.7.3.
Adds nothing to 1.21.X, if I introduced any new bugs you're better in the previous version.
What's Changed
- Add reflection with initial support to Bukkit CB1060 (b1.7.3) by @adrianvic in #1
New Contributors
- @adrianvic made their first contribution in #1
Full Changelog: 1.0.1-SNAPSHOT...1.0.3-SNAPSHOT
Eye of Nemesis 1.0.1-SNAPSHOT
Hotfix for useEnchantment denying items with no ItemMeta.
Full Changelog: 1.0-SNAPSHOT...1.0.1-SNAPSHOT
Eye of Nemesis 1.0-SNAPSHOT
First version of the plugin that I would call usable. Based on #c098040.
The only policy type is Location.
Even though running /eye will tell you to run /eye help to list all available commands, this is not implemented yet, however all commands are available as tab-complete of /eye.
Nodes
useItem
Triggered: breaking/placing/interacting with anything using this item.
Expects: list of strings.
useEnchantment
Triggered: breaking/placing/interacting with anything using an item with the specified enchantment, will allow items without enchantment even on allowlist mode.
Expects: map of string: string.
attackWith
Triggered: attacking with this item in hand.
Expects: list of strings.