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Alpha 0.3.35: seal access requests with Hegemony motion - #157

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ael-dev3 merged 1 commit into
mainfrom
codex/hegemony-request-seal
Jul 31, 2026
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Alpha 0.3.35: seal access requests with Hegemony motion#157
ael-dev3 merged 1 commit into
mainfrom
codex/hegemony-request-seal

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What changed

  • adds a one-shot violet-and-gold Hegemony seal around Request Access after the player clicks it
  • keeps the flourish local to the initiating click so previously recorded requests remain quiet
  • preserves immediate Request Sent disablement, private SpacetimeDB authority, and manual admission
  • avoids layout movement and input interception, and disables decorative motion for reduced-motion users
  • packages the change as Alpha 0.3.35 with concise in-game notes and release metadata

Player impact

The access petition now feels acknowledged immediately with a restrained ceremonial flourish. It remains impossible to submit the same request repeatedly, and the animation grants no admission or gameplay authority.

Validation

  • 2,805 tests in 259 files, single worker
  • TypeScript project check
  • production build and runtime-asset/provenance verification
  • production-output exclusion and Farcaster Mini App verification
  • desktop and 390×844 interactive browser checks with no warnings or errors
  • dependency audit: 0 vulnerabilities
  • tracked file-size and license-policy verification

@ael-dev3
ael-dev3 merged commit e40b03a into main Jul 31, 2026
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@ael-dev3
ael-dev3 deleted the codex/hegemony-request-seal branch July 31, 2026 23:56
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