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Aaron edited this page Sep 21, 2025 · 3 revisions

Screen space animations

One animation displays at a time depending on whichever chasm the player touched last.

  • Dry (solid black)
  • Wet (water animation)
  • Lava (lava animation)

When destroying floor using Pitfalls, the created chasm type matches the active animation.

Water and lava chasm walls are alpha-tested and allows seeing other parts of the level. Dry chasm walls are opaque.

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