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method and quantization are now called quant_method. Using the old name will still work, but will shoot out a warning saying it is deprecated.
There is now greater support for matrices with only glcm_textures requiring a SpatRaster/RasterLayer.
quantize_raster can now take a matrix as input as well
make_glcm now supports a raster input, but it must be quantized already.
Calculating textures for an entire image still requires make_glcm followed by glcm_metrics but a list of shifts can be supplied to make_glcm to return a list of GLCMs. This list of GLCM's can then be supplied to glcm_metrics to either return a list of the metrics for each shift, or these metrics can be averaged across shifts.
Remove Sum Average because in symmetrical GLCM it was just twice the mean
Improved tiling code. Added option to get non-normalized GLCM (counts). Some minor fixes of code (e.g. length of window size check), documentation typos, and ReadMe.