boneDynamicsNode is a custom node for Autodesk Maya that enables dynamic simulation on joint chains. It is designed for easy integration into rigs and supports features such as collision handling, angle limits, target pose manipulation, and more.
Warning
This plug-in uses internal-use Maya node IDs:
0x7b001, 0x7b002, 0x7b003, 0x7b004, and 0x7b009.
- Simple integration with standard Maya joints
- Multiple collision types: sphere, capsule, infinite plane, ground, and mesh
- Dedicated collider nodes and visualizer node
- Python helper package for scripted setup
- Angle limits
- Target pose control
- Transform cancellation for specific nodes
- Per-section scaling
- Turbulent wind
- Support for branching structures
Download the release zip from the Releases page.
After extracting the zip file:
- Copy the
boneDynamicsNode.mllfile for your Maya version from theplug-insfolder toC:\Users\<USERNAME>\Documents\maya\<MAYAVERSION>\plug-ins. - Copy the
scriptsfolder toC:\Users\<USERNAME>\Documents\maya.- The
scriptsfolder installs thebdnPython helper package andAEboneDynamicsNodeTemplate.mel.
- The
For additional instructions, refer to the Installation wiki page.
- Windows: Developed and tested on Windows. Pre-built plug-ins are provided for Windows.
- Linux: Build verified under WSL. Runtime testing in Maya on Linux has not been performed.
- macOS: Not tested.
Please try running the following script. It creates a single-section joint with bone dynamics applied.
from maya import cmds
cmds.select(cl=True)
bon = cmds.joint(p=[0,0,0])
end = cmds.joint(p=[10,0,0])
import bdn
bdn.create_dynamics_node(bon, end)
cmds.currentTime(1)
cmds.select(bon)Important
Please set "Playback speed" to Play every frame.
Refer to Quick Start and Basic Usage for details.
Full documentation is available in the wiki:
- Installation
- Quick Start
- Basic Usage
- Dynamics Parameters
- Visualizer
- Collision Guide
- Advanced Features
- Practical Examples
- FAQ & Troubleshooting
- Change Log
If you only need to open and evaluate scenes that are already set up with boneDynamicsNode, the main .mll plug-in file is enough.
Pre-built boneDynamicsNode.mll files are available in the plug-ins directory. Download the file that matches your Maya version and place it in your Maya plug-ins path.
Click "Download raw file" from the linked file page.
- Maya 2022 Update 5 Win64
- Maya 2023 Update 3 Win64
- Maya 2024 Update 2 Win64
- Maya 2025 Update 3 Win64
- Maya 2026 Update 3 Win64
- Maya 2027 Update 1 Win64
If you want to create new setups using the bdn Python helper package or use the Attribute Editor template, follow the instructions in the Installation section.