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w_buffer_data_vector in the ffn_weight_rams.h file has something wrong? #7

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@gamersover

in the top.v file, w_buffer_data_vector is [(FFN_IN_WIDTH*NUM_KERNELS)-1:0], one dimensional vector, so in the ffn_weight_rams.h file, w_buffer_data_vector[0] is only one bit, there is something wrong. Because it should be 24 bits according to the feature_map_ram_1024w module.

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