A mishmash of strictly typed modules ranging from novelty trinkets to genuinely useful doodads for Roblox development.
I will let fate decide which is which for now.
| Module | Type | Description |
|---|---|---|
| Bezier | Class | Bézier curve representation |
| Cache | Class | Cache objects across modules |
| Rand | Class | Random wrapper |
| Semaphore | Class | Manage shared resources |
| Table | Library | Extension of the table library |
| Timer | Class | Track time and schedule events |
| Tween | Library | TweenService wrapper |
- Class: object-oriented data type instantiated with a constructor like
.new() - Library: collection of related functions
- Service: singleton that imitates a Roblox service, initialized with
:Start()