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根据 大佬@MeandNi 在#38 中修复Android侧多引擎的思路,仿写的iOS支持多引擎。
差别在于,在iOS中
eventSink:(FlutterEventSink)eventSink {}
回调时机有可能会在图片数据回调之后, 导致Flutter侧无法接受到图片信息。
所以这边新增了个@Property (nonatomic, strong) NSMutableArray<NSMutableDictionary *> *sendQueue;
用于保存在eventSkin生成前收到的所有图片信息,生成后重新发送并清空。