Differentiable code-first CAD: sketches, constraints, SDF geometry, meshing and FEM simulation composed into one function JAX can differentiate end to end.
Warning
The API is not stable. Expect breaking changes.
Dragging the rib_tip handle updates the shader's parameter buffer each frame and rewrites the Vector2 literal in scene.py on release.
sketch vertices ─► constraints ─► SDF ─► mesh ─► FEM solve ─► objective
└─────────────────────────── ∂J/∂θ ◄───────────────────────────┘
One Python program declares every stage, and JAX differentiates through each:
- A sketch profile is a list of named
Vector2parameters. - Constraints are residuals on those parameters, solved by Newton projection onto the constraint manifold.
- Extruding or revolving the profile gives an SDF that shares the parameter objects.
- Dual contouring extracts a surface, TetGen or Gmsh fills it, and jax-fem or CalculiX solves on it.
- A study and an
Optimizationare declared in the scene beside the geometry. Each optimization step is a mesh, a solve and an adjoint, projected back onto the constraints. - No boundary representation is stored; every surface is extracted from the SDF at a chosen resolution.
The end cap's ThermalStudy is meshed and solved with one click.
The heat sink starts overbuilt; its declared Optimization slims it by descending on the gradient of peak temperature with respect to the sketch.
In Sketch mode, dragging a literal work plane by its gizmo rewrites its SketchPlane(origin=...); a plane taken from a face (SketchPlane.on(body.cap("+"))) is instead an expression over the parent feature's parameters, so it is differentiable.
- Geometry: SDF primitives, smooth booleans, transforms, patterns; sketches on work planes extruded, revolved or lofted into solids that share their parameters; reference planes from faces, offsets and midplanes
- Constraints: distance, angle, coincident, horizontal, vertical, parallel, perpendicular, equal-length, point-on-line, fixed
- Materials: a sourced catalogue of density, conductivity, elastic constants and yield strength in SI, sampled per element by the solver
- Meshing: dual contouring with sharp-feature vertices; TET4/TET10 through TetGen, second-order tets through Gmsh, a voxelize-and-snap HEX8 path, or cut cells with no volume mesh; OBJ, STL and faceted STEP export
- Simulation: thermal and linear-elastic studies with programmatic node selections, solved by jax-fem or CalculiX 2.23; a lattice-Boltzmann flow prototype
- Optimization: declared in the scene, descended with optax, every step projected back onto the constraints
- Plugins: every non-JAX component (meshers, solvers) behind one
apply/vjpinterface, implemented as a Tesseract and run in-process, in a container or remotely - Rendering: a forward raymarcher in JAX, and a WGSL shader emitter for the browser
- Playground: a WebGPU app in which every edit rewrites the Python source that produced it
pip install cadjoint # pin an exact version: the API is not stableEverything beyond the geometry core is an extra (pip install "cadjoint[fem]",
or uv sync --extra fem in a checkout, one --extra per name):
| Extra | Pulls in |
|---|---|
cuda |
GPU JAX (Linux + NVIDIA only; no macOS wheels, so avoid --all-extras on a Mac) |
fem |
jax-fem finite-element stack (basix, meshio, petsc4py, gmsh); compiles PETSc |
tesseract |
tesseract-core + tesseract-jax, the plugin runtime |
gmsh |
Gmsh in-process for the tet10 mesher (GPL, hence its own extra) |
viewer |
the playground server (pydantic), the Jupyter widget (anywidget) and the process monitor (psutil) |
editor |
playground lint, completion and signature help (ruff, jedi) |
stepcheck |
OCCT validation of STEP exports (dev) |
docs |
Quarto API reference (quartodoc) |
Installing from a checkout, the platforms CI verifies, and the toolchain the
fem extra needs are in
Getting started.
uvx --from "cadjoint[viewer,editor]" cadjoint-viewer --open # no checkout
uv run --extra viewer --extra editor cadjoint-viewer --open # from a checkoutThe editor holds scene.py and the viewport shows the compiled field. Vertex
handles, gizmos, material swatches, face picks, constraint chips, solver runs
and the properties window all write back into the source.
The properties window edits the arguments of the selected call: here the comb's extrusion depth.
The server listens only on localhost but executes the scene's Python on your machine; only run code you trust. The playground guide covers every window, the scenes directory and browser support.
from cadjoint.construction import PolygonProfile, SketchPlane, extrude
from cadjoint.constraints import DistanceConstraint, satisfy_constraints
from cadjoint.geometry import Scalar, Vector2
from cadjoint.meshing import GridSpec, extract_mesh
a = Vector2([0.0, 0.0], free=True, name="a")
b = Vector2([1.0, 0.0], free=True, name="b")
c = Vector2([1.0, 1.0], free=True, name="c")
d = Vector2([0.0, 1.0], free=True, name="d")
DistanceConstraint(a, b, 1.2)
depth = Scalar(0.5, free=True, name="depth")
block = extrude(PolygonProfile([a, b, c, d], plane=SketchPlane()), depth=depth)
satisfy_constraints(block) # projects a and b onto the constraint, in place
grid = GridSpec.from_bounds((-0.5, -0.5, -0.5), (2.0, 2.0, 1.5), 32)
mesh = extract_mesh(block, grid)functionalize(block) returns a pure function of the parameter values, so
jax.grad of anything downstream reaches a, b, c, d and depth.
Modelling covers
sketches, features and constraints, and the
guides continue to
meshing, a thermal study and an optimization;
examples/fem_bracket_optimization.py runs the full chain from the command
line, with the adjoint checked against finite differences at every boundary.
- Getting started
- Modelling: parameters, sketches, features, faces and constraints
- Differentiable meshing, simulation, flow solver, optimization, materials
- Plugins: the Tesseract contract, the shipped packages, containers and remote transports
- Rendering and the playground
- Research notes: design records for the meshing pipeline, FEM integration, the flow solver, the constraint system, and the measured performance profile
uv run pytest tests -q --ignore=tests/fem # fast gate
uv run pytest tests/fem -q # needs the fem extra; CalculiX via CADJOINT_CCX
uv run pre-commit install # ruff on commitThe playground UI is a Solid + TypeScript app in frontend/, built into
cadjoint/viewer/static and committed, so installing cadjoint needs no Node
toolchain; its workflow is in
developing the UI.
Docs need Quarto and the docs extra:
uv run quartodoc build, then quarto preview.
benchmarks/jax_compile_profile.py splits a worker request into trace, lower,
XLA compile and cache time per program;
research/performance.md
records what each optimization bought.
Inspired by Fidget and Inigo Quilez's distance functions.




