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Fire Emblem: The Sacred Stones - intermittent freezing in gameplay/battles #15

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@andymcca

This is an issue on previous compatibility lists for TempGBA and it still persists on my fork.

I suspect it's due to this game running code frequently from its ROM - if we can't allocate the full 16MB or 32MB in PSP memory to store the whole ROM then it has to page in/out from storage and I think this is what causes the freezing glitches. I only have a PSP1000 which can only allocate 8MB as the gamepak buffer. Need someone who has a 2000 or 3000 which should be able to allocate more to verify if this is still an issue on their devices.

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