fix(cli): load web assets on demand - #49253
Merged
Merged
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Issue for this PR
N/A
Type of change
What does this PR do?
The server currently expands all 915 embedded web assets into memory on the first web request. This changes the build to Brotli-compress each asset independently and lazily decompress only the requested response without retaining it server-side.
In a compiled-server comparison after loading the 49 initial web assets, RSS dropped from 393 MiB to 200 MiB and load time dropped from 197 ms to 29 ms. The compiled binary also dropped from 222 MiB to 204 MiB.
How did you verify your code works?
bun run checkScreenshots / recordings
N/A — server packaging and memory behavior only.
Checklist
from OpenCode