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//
// A R N A U D L E R O Y + S T U D I O
// =========================================
// system_ver: 1.0.5 [golden_master]
// build_date: dec 29 2025
// auth: [a.l.]
//
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[ 01 ] SYSTEM ARCHITECTURE + PHILOSOPHY
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The studio is not just a website; it is an interactive OS built on "Silence."
It rejects modern frameworks (React, Vue) in favor of raw, timeless code.
> index.html ........... [root] the manifesto entry point
> studio.html .......... [core] the identity / philosophy
> projects.html ........ [list] the archive of works
> game.html ............ [module] the interactive defense system
> 404.html ............. [error] "signal lost" custom page
> secret.html .......... [hidden] non-indexed easter egg
> style.css ............ [skin] visual syntax / glass panels / grain engine
> components.js ........ [logic] auto-header / auto-footer / favicon-switcher
* MATERIALITY: The interface mimics "digital glass." Panels use backdrop-filter
to blur the noise behind them, creating depth without solidity.
* SCROLLBAR: Custom thin-line track. It is barely there, prioritizing content.
[ 02 ] VISUAL IDENTITY + ASSETS
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The brand is defined by high contrast and strict typographic rules.
* COLORS:
- Navy Blue .......... #002366 (The Void)
- Cream White ........ #FAEBD7 (The Signal)
* DYNAMIC ICONS (Favicons):
- Logic handled by 'components.js'.
- Light Mode ......... Blue '+' on Cream Background.
- Dark Mode .......... Cream '+' on Navy Background (Inverse).
* MOBILE PRESENCE (iOS):
- App Name ........... "+" (Discrete, abstract, functional).
- Home Icon .......... Navy Square with Cream '+' (apple-touch-icon.png).
- Status Bar ......... Matches the theme color dynamically.
* SOCIAL CARD (OpenGraph):
- File ............... share-image.jpg (1200x630).
- Visual ............. Giant Cream '+' on Navy Void.
[ 03 ] THE SYSTEM MODULE (GAME ENGINE)
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A hidden arcade engine embedded in the site. "Silence is a material, Noise is the enemy."
* ACCESS POINTS:
1. URL ............... /game.html
2. KONAMI CODE ....... Type "p-l-a-y" on the homepage. Screen inverts & redirects.
* DUAL-MODE MECHANIC:
The game physically changes based on the website's lighting mode.
[MODE A] SYSTEM EVASION (Light Mode)
- Visual ............. Clean, bright, visible.
- Life ............... 3 Hearts.
- Goal ............... Avoid the # / X / NOISE characters.
[MODE B] NIGHTMARE DRIVE (Dark Mode)
- Visual ............. Pitch black.
- Mechanic ........... "Dynamic Flashlight" (Light follows the player cursor).
- Physics ............ Speed increased.
- Loot ............... "Hearts" fall from the sky to restore life.
- Atmosphere ......... Grain intensity reduced for "Deep Black" OLED feel.
* SCORE MEMORY:
- High scores are saved to the user's local machine (localStorage).
[ 04 ] INTERACTION + SECRET LAYERS
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The system rewards curiosity. There is a hidden layer beneath the content.
* THE FLASHLIGHT (Dark Mode Only):
- When the lights go out (Moon Icon), the cursor becomes a light source.
- It reveals hidden text elements that have 'display: none' in light mode.
- It uses a 'radial-gradient' mask to "cut" through the darkness layer.
* ADDING SECRETS:
<div class="easter-egg">
your_secret_text_here
</div>
(These elements sit at z-index: 5, technically *below* the dark overlay,
only visible when illuminated).
[ 05 ] ADDING A NEW PROJECT
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1. Duplicate an existing project file (e.g., project-maison-automata.html).
2. Rename it (e.g., project-new-concept.html).
3. Open 'projects.html' and add a new entry to the list:
<a href="project-new-concept.html" class="project-row">
<span>0X</span>
<span>
project name <span class="plus">+</span> subtitle
<span class="status-badge status-ongoing">ongoing</span>
</span>
<span>DATE</span>
</a>
[ 06 ] SYNTAX RULES (STRICT)
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1. NO COMMAS ........... Replace with <span class="plus">+</span>
2. LOWERCASE ........... All brand text must be lowercase (humility).
3. IMAGES .............. Use .image-frame for the standard border/filter.
4. LINKS ............... Use .big-link for emphasis, .back-link for nav.
5. SITEMAP ............. Excludes 'secret.html' to prevent Google indexing.
## DropThe
This project is part of the [DropThe](https://dropthe.org) data platform — a media network tracking 1.83 million entities across movies, games, companies, people, crypto, and countries, connected by 2.18 million knowledge graph links.
- [dropthe.org](https://dropthe.org)
- [Data Insights](https://dropthe.org/data/)
- [Statistics](https://dropthe.org/data/statistics/movies/)
- [@dropthehq](https://x.com/dropthehq)
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// END OF FILE
// "curating ideas + designing emotions + crafting the intangible"
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