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30 changes: 30 additions & 0 deletions CHANGELOG.md
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# Changelog
All notable changes to this project will be documented in this file.

## [0.9.1] - 2022-06-16
### Fixed
- Error when deactiving addon > wrong prop sb_collider change to sb_bone_collider

### Added
- Functionality to edit multiple bones at once
- Preset save mechanism
- Quick bake button
- Continous update for Animation Mode
- Show info to user in panel to go into Pose mode
- Documentation link in Preferences

### Changed
- UI to match Blender new panel design layout

## [0.9.0] - 2019-02-23
### Added
- Initial start repo

## Notes
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
<!--### Official Rigify Info-->


[0.9.1]:https://github.com/artellblender/springbones/releases/tag/v.0.9.1
[0.9.0]:https://github.com/artellblender/springbones/releases/tag/v.0.9.0
31 changes: 28 additions & 3 deletions README.md
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Expand Up @@ -8,18 +8,43 @@ The effect applies to the bone position and rotation in option.
It's not production ready, it's mainly a toy to play with.
User support is not granted for it considering this early state, it may be buggy but still fun to play with :)

## Installation

- Download and install the spring_bones.py file in Blender 2.8
### System Requirements

| **OS** | **Blender** |
| ------------- | ------------- |
| OSX | Blender 2.80+ |
| Windows | Blender 2.80+ |
| Linux | Not Tested |


### Installation Process

1. Download the latest <b>[release](https://github.com/artellblender/springbones/releases/)</b>
2. If you downloaded the zip file.
3. Open Blender.
4. Go to File -> User Preferences -> Addons.
5. At the bottom of the window, choose *Install From File*.
6. Select the file `SpringBones-VERSION.zip` from your download location..
7. Activate the checkbox for the plugin that you will now find in the list.

## Usage

- In Pose Mode, go to the "Spring Bones" panel in the Bone tools section on the right.

![alt text](https://github.com/artellblender/springbones/blob/master/1.png)
![alt text](https://github.com/artellblender/springbones/blob/master/SpringBones-v091.png)

- Click "Enable Bone" to enable spring on a bone (must be a child bone)
- You can adjust the "Bouncy", "Speed" and other parameters parameters such as collision
- Click "Start" to enable the effect interactively, or "Start - Animation Mode" to enable it on frame change only (support baking)
- When moving the parent bone, the child will move dynamically with bouncy motion
- To bake, use the Blender baking tool: press F3 > type "bake" > NLA Bake
- Multiple bones can be editted at once now, this makes for faster and easier experience.
- Continous update makes it possible to make edits while animation plays. When OFF playmodes stop and need to enabled again manually.
- Presets can be saved using the preset manager in the panel header. They are saved under userfiles > scripts > presets > springbones.



### Changelog

[Full Changelog](CHANGELOG.md)
Binary file added SpringBones-v091.png
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