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Changing bucket size
Roberto de Deus Barbosa Murta edited this page Nov 7, 2019
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The only way to manipulate the bucket size is before loading a scene. The LoadScene function is overloaded to receive the bucket size from its last parameter. The minimum width and height for a bucket is 128 pixels.
LoadScene("dungeon.esc", "", "GameLoop", vector2(256,128));
dungeon.esc will now be partitioned into 256x128 buckets.