Crispy Doom packaged as three AutoBleem Apps for the PlayStation Classic, the Raspberry Pi, the AutoBleem PC stick and Windows:
- Doom (Shareware) - id Software's first episode,
DOOM1.WAD; - Freedoom: Phase 1 and Freedoom: Phase 2 - Freedoom, a complete free game for the Doom engine.
Install them from the AutoBleem Store. The upstream sources are pinned submodules; this repository holds only
the build (ci/build.sh, run in the autobleem-build image),
one patch (the D-pad moves in gamepad mode), the default settings and each App's files.
git clone --recurse-submodules https://github.com/autobleem2/app_crispydoom
ci/build.sh all # inside ghcr.io/autobleem2/autobleem-build
Controls (PlayStation Classic pad): D-pad move and turn, Cross fire, Circle use, Square run, Triangle jump, L1/R1 strafe, L2/R2 weapons, Start menu, Select automap. Press Reset on the console or hold Start + Select to leave.
Licence: the build, patch and tools GPL-3.0-or-later, Crispy Doom GPL-2.0-or-later, SDL_net zlib; DOOM1.WAD
is id Software's shareware, Freedoom is BSD (see LICENSE).