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app_jfduke3d

JFDuke3D - Jonathon Fowler's port of Duke Nukem 3D - packaged as an AutoBleem App for the PlayStation Classic, the Raspberry Pi, the AutoBleem PC stick and Windows, with the v1.3d shareware episode. Install it from the AutoBleem Store.

The upstream source is a pinned submodule; this repository holds only the build (ci/build.sh, run in the autobleem-build image), three small patches (the PlayStation Classic pad layout, and no setup window when started with -nosetup) and the App's files.

git clone --recurse-submodules https://github.com/autobleem2/app_jfduke3d
ci/build.sh all    # inside ghcr.io/autobleem2/autobleem-build

Controls (PlayStation Classic pad): D-pad move and turn, Cross fire, Circle crouch, Triangle jump, Square open (twice: kick), L1 next item (twice: use), R1 next weapon, L2/R2 strafe, Select map, Start menu. Press Reset on the console or hold Start + Select to leave.

Licence: the build, patches and tools GPL-3.0-or-later, JFDuke3D GPL-2.0 with the Build engine under Ken Silverman's licence; the shareware episode is freely distributable (see LICENSE).

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JFDuke3D (Duke Nukem 3D shareware) as an AutoBleem App - PlayStation Classic, Raspberry Pi, PC stick and Windows

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