Potential folder structure
parsed
nodes
objs
apc
dis
abl- Alacrity works perfectly (>2054 makes all gcds 1.4)
- Damage ranges are sampled uniformly
- Ability cooldowns are debuffs
- Can't decide between abilities being ECS entities or normal structs. Leaning towards entities because I don't want 50% None fields
- Ability effects
- Talents
- Buffs
- Scenes for saving abilities
- Figure out how ability usage will be done. Using event system sounds nice.
- Cooldowns
- Ordering (double ticks needed)
- Decide on some (parsed) ability format. XML/Json, or just do whatever format is actually used by the game
- Should all classes (and mobs) have lists of abilities they use?
- Ask jedipedia/mari/whoever for swtor_main_global_1.tor parsing tips
- Find some list of standard buffs for players/bosses/mobs. Easy if everyone has list of their abilities and passives
- Check if weird alac is needed for dot double ticks (like pyro burning ticks)
- Rotations
- Prio fillers
- Priority
- Static
- Ability itself
cargo run