[pull] master from Auburn:master - #35
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Made cellular jitter constant consistent for all languages
Rust port
* Set up GitHub Actions to publish to npm/crates.io * Update publish-js.yml --------- Co-authored-by: Jordan Peck <jordan.me2@gmail.com>
excluding domain warp visualise
* Improve Rust documentation and bump to 1.0.2 * Make Rust version no_std * Improve fast_sqrt function * Fix link in readme * Use num-trais for no_std support * Improve compile time error message * Fix typo * Bump to version 1.1.0 --------- Co-authored-by: Dennis Kobert <dennis@kobert.dev> Co-authored-by: Jordan Peck <jordan.me2@gmail.com>
…en compilation (#133) FastNoiseLite -> FastNoise Lite in various places
* Add go.mod * Go 1.18 compatibility
* Added clone derive * Added `Debug` derive
* C to Fortran translation * Swap the enums for raw parameters * Add a simple example.
* [Zig] Added pure Zig implementation * [Zig] Added README.md * Updated README.md Added Zig entry and updated contributor's section
* Added PowerShell port * Add README and update some airthmetic statements.
* Odin Implementation * odin cleanup * renamed enums * renamed state * renamed odin procedures * minor changes * renamed procedures * updated enum types, fixed typo * fix missing integer overflow and variable shadowing * fix missing cast
Added Pascal Unit
* Added GameMaker Studio 2.3 Support�Added local package import file * fixed domain warps, and optimized a bit * Included test project with gml * Added better debugging * Updated local package release. * removed old gml file in replacement of Project file. * updated folder name * Update README.md included GML and contributor * Removed project file in favor of stand alone script and package * removed unneeded namespace and self references * removed npm information, updated port credits, Fixed the header offsets, no idea why updating gamemaker broke this * Fixed the math to support YYC exports * removed deprecated math comments
* add const qualifiers to state pointer parameters * separate `FNL_IMPL` conditional from header include guard
* [Zig] fix: Wrong float type reference * fix: update test cases for new version
* Odin Implementation * odin cleanup * renamed enums * renamed state * renamed odin procedures * minor changes * renamed procedures * updated enum types, fixed typo * fix missing integer overflow and variable shadowing * fix missing cast * fix warnings with odin build flags -vet-unused-imports and -vet-unused-variables
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