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245 changes: 161 additions & 84 deletions README.md
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<h1 align="center">HackYourFuture Belgium</h1>

<div align="center">
<a href="https://hackyourfuture.be" target="_blank">
<img src="https://user-images.githubusercontent.com/18554853/63941625-4c7c3d00-ca6c-11e9-9a76-8d5e3632fe70.jpg" width="250" height="250"/>
</a>
</div>

# Getting started

> Welcome to your first training at HYF. Please read completely this file and make sure you understand everything.
Happy learning 😁

This repo contains all the materials for the module 1: `HTML, CSS`. The homework, exercises, and study code are in the main repository for you to fork and complete, all the lesson plans and weekly information are [in the wiki](https://github.com/be-hacking-hyf/HTML-CSS-GitHub/wiki) and the slides from class are [right here](https://be-hacking-hyf.github.io/HTML-CSS-GitHub/slides/).

While this module is called "HTML & CSS", it's important to remember that you also need to learn how to Fork & Pull Request on GitHub, to Push and Pull your work between GitHub and your computer, and to develop locally on your computer using a browser+DevTools and a specialized text editor.

In the first weeks it's very likely that you'll spend as much time figuring out how to publish and turn in your projects as you will spend building them. _This is totally normal and OK!_ Working like a developer takes time and practice to get good at, and at this point in your learning it's even more important than mastering HTML & CSS!

So on days when you find yourself spending a couple hours trying to push your homework or send a PR for your coach to look over your homework, remind yourself that it's all time well spent. Mastering these skills _now_ will free your time _later_ to focus on studying the more interesting and challenging skills in this course.

### Your mission

- Prepare each class by reading the [wiki](https://github.com/be-hacking-hyf/HTML-CSS-GitHub/wiki) preparation work called [Prep Work (for week 1)](https://github.com/be-hacking-hyf/HTML-CSS-GitHub/wiki/Prep-Work-wk-1)
- During class, be focus, ask questions as much as you can, help your teammates when they are struggling.

---

## It's not finished... yet!

If only four hours a week were enough to learn web development! But sadly it's not :( Along side coming to class, you will have homework assignments.

There are three types of homework:
* [__Weekly Projects__](#weekly-projects): The goal of these projects is for you to practice integrating all of your skills into one live web site. These assignments are due each Thursday.
* [__Module Exercises__](#module-exercises): The module exercises are a chance for you to focus in on some of the trickier or more important new skills without having to think about an entire project. These exercises are due at the end of the module with the third week's project.
* [__Suggested Study__](#suggested-study): The goal of Suggested Studies is to help you review old skills and prepare for new ones by providing you with small exercises that don't always result in a finished product but are always worth your time. If you ever find yourself with some time to study but not enough to dig into the Projects or Exercises, Suggested Studies are there for you! We won't be checking that you do these exercises, but you'll feel it later on if you don't :)

### Weekly Projects

Each week you will be required to complete a small project that integrates everything you've learned so far (HTML, CSS, GitHub, working locally, incremental development). The goal of these projects is to practice planning and building projects in a methodical and structured way, and to write the cleanest and most correct code possible. The goal of these projects _is not_ to build the fanciest most beautiful website, to use all the latest CSS tricks, or to use cool libraries and API's.

Here's a short list of do's and don't's that can help you stay on track:

__DO__
* ... use only plain HTML & CSS (no CSS frameworks like Bootstrap or Material!)
* ... completely finish one step of the project before moving on to the next
* ... be very careful about your CSS classes, selectors and id's
* ... Properly indent your code
* ... find the simplest solution to each step of the project
* ... start each step of the project by copy-pasting the last step

__Don't__
* ... think that your site can be pretty enough to make up for messy code
* ... use any CSS libraries or frameworks
* ... make the any steps of your project do less _or more_ than is assigned
* ... move on to the next step before the previous one is finished
* ... include any JavaScript

Take a look at the completed example to study to get an idea what's expected of you:
* [the live example](https://be-hacking-hyf.github.io/HTML-CSS-GitHub/study-code/example-project-feedback-form/)
* [it's source code](https://github.com/be-hacking-hyf/HTML-CSS-GitHub/tree/master/study-code/example-project-feedback-form).

You can also preview the assignments here:
1. [human-intelligence TicTacToe board](./homework/week-1-project)
1. [responsive Web Designer site](./homework/week-3-project)
1. [replicate DuckDuckGo](./homework/week-3-project)

### Module Exercises

Along side Sunday classes and weekly projects which focus on integrating your skills, you'll be expected to complete a set of exercises to focus in and practice certain skills in isolation. While the project teaches how to integrate your skills, the exercises will focus on strengthening individual skills. This module's exercises can be found [in the exercise folder](./homework/module-exercises).

Exercises are all due at the end of the Module, we won't be checking your exercises each week (unless you have some questions of course!). We also won't accept any homework for JavaScript 1 until you have submitted your exercises from HTML & CSS.

So be organized about this! It's a lot easier to finish these exercises if you study them an hour a day than if you cram it all into the last weekend, and you'll learn a whole lot more along the way.


### Suggested Study

You can find our study suggestions in each week's ```Homework``` page from the wiki.


---
---
### <a href="https://hackyourfuture.be" target="_blank"><img src="https://user-images.githubusercontent.com/18554853/63941625-4c7c3d00-ca6c-11e9-9a76-8d5e3632fe70.jpg" width="100" height="100" alt="Hack Your Future: Belgium"></img></a>
## Week 1 Project - Yavuz Ugurtas


<p>
I have tried to build a non-interactive TicTacToe board.
</p>

<table width="70%" border="1">
<thead>
<tr>
<th>Stages</th>
<th>Context</th>
<th>My notes</th>
</tr>
</thead>
<tbody>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-1-project/0-blank-page-setup"> Blank Page</a> </td>
<td>empty HTML template and CSS file</td>
<td>I did not understand what kind of role it has</td>
</tr>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-1-project/1-head-and-header">Head and Header</a></td>
<td>title, main div, header, description</td>
<td> I've tried my best</td>
</tr>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-1-project/2-Rules">Rules of the game</a> </td>
<td>a section describing the rules of TicTactoe</td>
<td>Added extra tutorial</td>
</tr>
<tr>
<td> <a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-1-project/4-unplayable-board">Example (Unplayable) Board</a> </td>
<td>empty 3x3 TicTacToe board </td>
<td>The best Tic Tac Toe board in the world</td>
</tr>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-1-project/5-playable-board">"O" Wins!</a></td>
<td>There are Xs and Os</td>
<td>I've just filled in the blanks. Couldn't figure it out how to create the game itself</td>
</tr>


</table>





## Week 2 Project - Yavuz Ugurtas


<p>
I have tried to build a brand new website
</p>

<table width="70%" border="1">
<thead>
<tr>
<th>Stages</th>
<th>Context</th>
<th>My notes</th>
</tr>
</thead>
<tbody>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-2-project/0-blank-page-setup"> Blank Page</a> </td>
<td>empty HTML template and CSS file</td>
<td>Empty</td>
</tr>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-2-project/1-header-part"> Header part</a></td>
<td>title, header, nav</td>
<td> I've tried my best</td>
</tr>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-2-project/3-section-part">section part</a> </td>
<td>boxes,showcase</td>
<td>main page</td>
</tr>
<tr>
<td> <a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-2-project/2-nav-part/1-about-page">About</a> </td>
<td>menu </td>
<td>other pages</td>
</tr>
<tr>
<td> <a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-2-project/2-nav-part/2-services-page">Services</a> </td>
<td>menu </td>
<td>other pages</td>
</tr>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-2-project/4-footer-part">Footer part</a> </td>
<td>Footer </td>
<td>simple footer</td>
</tr>


</table>




## Week 3 Project - Yavuz Ugurtas



<p>
Duch Duch Go - Original one
</p>

<table width="70%" border="1">
<thead>
<tr>
<th>Stages</th>
<th>Context</th>
<th>My notes</th>
</tr>
</thead>
<tbody>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-3-project/part-0"> Part-0</a> </td>
<td>empty HTML template and CSS file</td>
<td>Empty</td>
</tr>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-3-project/part-1"> Part-1</a></td>
<td>Search box and logo</td>
<td> Main page, I couldnt manage the nav part, I think it is js</td>
</tr>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-3-project/part-2">Part-2</a> </td>
<td>second page - info</td>
<td>background changed, pic added</td>
</tr>
<tr>
<td> <a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-3-project/part-3">Part-3</a> </td>
<td>3rd page - info </td>
<td>background changed, pic added</td>
</tr>
<tr>
<td> <a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-3-project/part-4">Part-4</a> </td>
<td>4th page - info </td>
<td>background changed, pic added</td>
</tr>
<tr>
<td><a href="https://yavuzugurtas.github.io/HTML-CSS-GitHub/homework/week-3-project/part-5">Part-5</a> </td>
<td>Footer </td>
<td>background changed, pic added, go to the top button added</td>
</tr>


</table>








</html>
76 changes: 76 additions & 0 deletions homework/week-1-project/1-head-and-header/index.html
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<!DOCTYPE html>

<html lang="en">

<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<link rel="stylesheet" href="./style.css">
</head>


<body>

<header>
Tic Tac Toe
</header>

<div>

<h2>
If tic-tac-toe were as simple as it seems, <br>
why has it been around for over 3,000 years?
</h2>




This classic game contributes to children’s developmental growth in numerous ways
including their understanding of predictability, problem solving, spatial reasoning,
hand-eye coordination, turn taking, and strategizing. Tic-tac-toe is a simple,
two-player game which, if played optimally by both players, will always result in a tie.

The game is also called noughts and crosses or Xs and Os. Tic-tac-toe is a game that is
traditionally played by being drawn on paper, and it can be played on a computer or
on a variety of media.

<h3>
History
</h3>

Games played on three-in-a-row boards can be traced back to ancient Egypt,
where such game boards have been found on roofing tiles dating from around
1300 BCE. An early variation of tic-tac-toe was played in the Roman Empire,
around the first century BC. It was called terni lapilli (three pebbles at a time)
and instead of having any number of pieces, each player only had three, thus they
had to move them around to empty spaces to keep playing. The game's grid markings
have been found chalked all over Rome. Another closely related ancient game is three
men's morris which is also played on a simple grid and requires three pieces in a
row to finish,[8] and Picaria, a game of the Puebloans.The different names of the
game are more recent. The first print reference to "noughts and crosses"
(nought being an alternative word for zero), the British name, appeared in 1858,
in an issue of Notes and Queries. The first print reference to a game called
"tick-tack-toe" occurred in 1884, but referred to "a children's game played
on a slate, consisting in trying with the eyes shut to bring the pencil down
on one of the numbers of a set, the number hit being scored". "Tic-tac-toe"
may also derive from "tick-tack", the name of an old version of backgammon
first described in 1558. The US renaming of "noughts and crosses" as "tic-tac-toe"
occurred in the 20th century.
The computer player could play perfect games of tic-tac-toe against a human opponent.


</div>
<footer>

</footer>






</body>


</html>
41 changes: 41 additions & 0 deletions homework/week-1-project/1-head-and-header/style.css
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body {
background-image: url("https://assets.freeprintable.com/images/item/original/tic-tac-toe.jpg")
}

header {
color: rgb(255, 255, 255);
text-shadow: 2px 5px 20px #000000;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif;
font-size: 60px;
text-align: center;
background-color: rgb(255, 255, 255);



}

h2, h3 {
font-size: 24px;
color: midnightblue;
text-align: center;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif;
text-shadow: 1px 1px 1px #6e6e6e;

}

h3 {
font-size: 20px;
text-align: left;
}

div {
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Oxygen, Ubuntu, Cantarell, 'Open Sans', 'Helvetica Neue', sans-serif;
padding: 8px;
border: 8px groove rgb(255, 255, 255);
text-shadow: 2px 2px 2px #35353585;
padding-bottom: 30px;
background-color: rgb(255, 255, 255);
font-size: 18px;
}

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