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This repository was archived by the owner on Jul 16, 2022. It is now read-only.

Releases: benlei/dnSkillTree

maze-2.3.1

29 Mar 03:14

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Bug fixes

  • Mobile mode also restores history.
  • Infobox shows tech equip name instead of numbers.
  • Mobile skill name will show correct skill name.

Enhancement

  • Made 'x' button for mobile larger.

maze-2.3.0

28 Mar 08:55

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New Features

  • Builds are automatically saved to your cookies, but not when you open another person's build (intentional). But if you open another person's build + make modifications to it, the build will be saved. This is to allow you to resume your build (for the same app version + patch version).
  • If next skill level has a different cooldown, it will be shown in the next description.
  • When a skill a tech'd, it will generally transform to the tech'd version of the skill.

Enhancements

  • Better localization support.
  • Periodically clear local storage (~30 days)

Bug Fixes

  • Weapon Requirements now change based on alternative skills too
  • Going from a mobile page to another region should also put you at that region's mobile page too.
  • Irregular space after a tech level (from info box) removed.

maze-2.2.1

17 Mar 05:12

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  • Use tree length as determinant for if class is awakened or not.

maze-2.2.0

15 Mar 07:04

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  • Techniques uses fixed width check boxes.
  • Crests all listed, selected by clicking on them (desktop).
  • Tech Crest is not part of the Skill Crests anymore.
  • meta description + keyword added
  • Region priority - SEA will show SEA top, NA will show NA top. Rest below it.
  • A version check was added.

maze-2.1.2

13 Mar 05:51

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Fixed + verified loading image not correctly being path'd in production.

maze-2.1.0

09 Mar 11:12

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The real v2 release as 2.0.0 and 2.0.1 had this major bug:

  • Max level of skills were all f'd up

Technique revision

05 Dec 23:27

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Changes:

  • Removed techs via ALT+click, and instead has a button for users to choose the techs.
  • Cache busting is none on the file name side, instead of query side.
  • Weapon techs seem server-stored, so it is inaccurate but should be sufficient.
  • Certain data has been moved away from the DOM elements to a JSON.