Make more Color constructors const fn#14996
Closed
arendjr wants to merge 1 commit intobevyengine:mainfrom
Closed
Conversation
Contributor
Author
|
Ah, nevermind. I had overlooked the issue with floating point arithmatic in |
Contributor
Will this be fixed by rust-lang/rust#128596 ? I really like the idea of making more of Bevy const |
Contributor
Author
|
Sounds like it would! I don’t actually know what’s Bevy’s policy on supporting older Rust compilers, but it would be great if we could have this soon(ish). |
Contributor
|
According to the README, Bevy's MSRV is close to the latest release, so this might even be able to be merged almost right away when 1.82 becomes stable! |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Objective
I regularly copy-paste color codes to my game and try to use them in
constvalues. These color codes are often in hex format, so converting them to floating points is annoying.Color::srgb_u8()provides a relative convenient alternative, except it's not aconst fn.Solution
This PR makes the
Color::srgb_u8()andColor::srgba_u8()constructorsconst fns, making their use easier in constants.Testing
I think this is one of those cases where we can say, if it compiles, it works :)