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Tuner

Video demo

Usage

The Tuner mod works out of the box without any input. You can simply press / (default keybind) to cycle through effects (including to turn Tuner effects off).

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Customize

Tip

If you'd like to use configure your own custom mode, you can add/edit a configuration file with your desired values at %AppData%\godot\app_userdata\webfishing_2_newver\tuner.json.

You can read more about these values and how AudioEffectReverb works at the Godot docs

{
	"room_size": 0.38,
	"damping": 0.4,
	"spread": 0.7,
	"hipass": 0.08,
	"dry": 0.7,
	"wet": 0.3,
	"predelay_msec": 150,
	"predelay_feedback": 0.04
}

damping: Double

Defines how reflective the imaginary room’s walls are. Value can range from 0 to 1.

dry: Double

Output percent of original sound. At 0, only modified sound is outputted. Value can range from 0 to 1.

hipass: Double

High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1.

predelayFeedback: Double

Output percent of predelay. Value can range from 0 to 1.

predelayMsec: Double

Time between the original signal and the early reflections of the reverb signal, in milliseconds.

roomSize: Double

Dimensions of simulated room. Bigger means more echoes. Value can range from 0 to 1.

spread: Double

Widens or narrows the stereo image of the reverb tail. 1 means fully widens. Value can range from 0 to 1.

wet: Double

Output percent of modified sound. At 0, only original sound is outputted. Value can range from 0 to 1.

Changelog

See here

About

A simple mod to enhance the sound of guitars, or something IDK

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