Hello @blaxxun-boop I would like to suggest that players' saves be stored on their own machines, but using a public and private key encryption scheme so that only the server could make changes. This would allow multiple servers sharing the same private key to load the user's inventory, regardless of the server the player is on at the moment. This would be useful for servers owned by the same person on different hosts, enabling them to load the same character. It's possible?
If you can do or suggest something along these lines that would be amazing! I would be very grateful to you.
Hello @blaxxun-boop I would like to suggest that players' saves be stored on their own machines, but using a public and private key encryption scheme so that only the server could make changes. This would allow multiple servers sharing the same private key to load the user's inventory, regardless of the server the player is on at the moment. This would be useful for servers owned by the same person on different hosts, enabling them to load the same character. It's possible?
If you can do or suggest something along these lines that would be amazing! I would be very grateful to you.