Survivors sit around a fire in the plain of faces, the camp site is well organized and reeks of vile burning rubber. They either hunt or are hunted.
For 1-6 players, Nomad allows you to randomize a hunt against a monster. Survivors will have pre-generated stats, abilities, a list of gear to distribute amongst yourself. Perfect for small 1 off sessions of the best boss battler around.
Tries to recreate the experience of endeavouring, designing effective loadouts, hunting, and the showdown with a streamlined camp phase, and full hunt and showdown phases.
Full expansion is available and hosted at https://kdmr.bombasticgames.com/ as a lightweight website, no printing required.
- Select a tier of characters and it will generate you survivors, gear, and a monster/nemesis
- Sometimes generates unique survivors from different expansions (Saviors, twilight nights, constellation havers)
- Set which expansions you own in options
- Stuff to do around camp before departure
- Designed with the Community Edition in mind. Without it some items like the Beast Knuckle may seem incorrectly tiered. Others like the CE Kingsman Armour are relegated to the CE "Expansion".
- There is always a chance for an item to either be one tier higher or lower (10%), this can lead to exciting or odd inclusions in a hunt.
- Missing content like the Killenium Butcher and Indomitable survivors is because I don't own them. Content I own but haven't transcribed is in #Todo
- This will need some balancing, debating adding a hidden tier 5 that you can only roll up into for things like green armour.
- 0 Starting out
- 1 Fighting basic monsters with some equipment
- 2 Have heat
- 3 Have higher tier monster gear
- 4 Have the best of the best
- Provide 4-5 dedicated weapons of either current tier or last tier.
- Provide 4 full armour sets (at tier 0-1 this includes waist cloth), armour can come from current tier or any prior.
- Provide non-weapon, non-armour, in a quantity based on tier (1,3,5,10,10). These items can come from current tier or any prior tier (things like grease are never bad).
- Higher tiers (2+) get one dedicated HL/AI manipulation item and one dedicated tank item.
- Rare items are half as likely to appear as non-rare gear.
- In tier 0 bone weapons are provided over founding stones so people dont just throw them.
- Chance for wanderers.
- Scout Gear when generating scouts (GC)
- Characters (GC)
- Seed Patterns (GC)
- Add Vignette / Black Knight characters / grids
- Other specialty characters from white boxes like Percival, Fade, Aya
- Nomad hunt events (Similar to GC Arc and Scout events)
- May need 1 more tier for things like The King...
- Legendary Monster Hunts
- Vignette Fights