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🐙 Parasite Dottopus

Parasite Dottopus is a specialized stealth-action game developed for the Halloween Game Jam. Built with Unity, the game focuses on a unique "Takeover" mechanic where the player, as a parasitic entity, must navigate through high-security environments by possessing hosts and managing their physical capabilities.

👻 Jam Theme & Story

Developed under the Halloween theme, the game puts you in control of a lab-grown parasite. Your goal is to escape the facility by possessing the minds of scientists and soldiers. The tension is built through a dark atmosphere, stealth-heavy gameplay, and the constant threat of being discovered.

🕹 Core Gameplay Mechanics

  • Possession System (Takeover): Leap onto hosts to gain control of their movement and abilities.
  • Host Fatigue Management: Each host has a limited "stability" period. Players must monitor fatigue levels and switch hosts strategically before the possession fails.
  • Stealth & Hiding: Utilize environmental "Hiding Spots" and dynamic cone-of-sight mechanics to evade high-security patrols.
  • Complex Game Loop: Features an integrated Intro storyboard, stealth-based lab levels, and a challenging End-Game Boss encounter.

🛠 Technical Features

This project demonstrates advanced Unity implementation techniques:

  • Architecture: Modular controller system (Boss, Enemy, Player) ensuring decoupled logic.
  • Visuals: Universal Render Pipeline (URP) with custom Shader Graph effects (Alert Shaders, Fake Lighting) for atmospheric depth.
  • AI Systems: Enemy AI with state-based patrolling, vision detection, and fatigue-response logic.
  • UI/UX: Dynamic health bars, fatigue indicators, and an interactive storyboard system.

📁 Project Structure

Parasite-Dottopus/
├── Assets/
│   ├── Scripts/        # Core logic (Boss, Characters, UI, World)
│   ├── Prefabs/        # Reusable entities (Enemies, Projectiles, VFX)
│   ├── Animations/     # Frame-by-frame character & environment anims
│   ├── Sprites/        # Original hand-drawn jam assets
│   └── Shader/         # Custom URP Shader Graphs & Materials
Ekran görüntüsü 2025-11-07 041336 Ekran görüntüsü 2025-11-07 041401 Ekran görüntüsü 2025-11-07 041541 Ekran görüntüsü 2025-11-07 041317 Ekran görüntüsü 2025-11-07 041325

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