This game is a project I developed as part of the "Unity Learn Junior Programmer" program. It was created with the aim of improving my skills. Additional features have been added to the project: switching between 4 different camera angles, enhanced environment design, and win and dead scenes.
- Forward Movement and Steering: The player controls the car to move forward and steers it left or right to follow the path.
- Obstacles: The game features two types of obstacles:
- Moving Obstacles: These obstacles move along the path, requiring the player to be cautious and avoid them.
- Static Obstacles: These obstacles are stationary and the player must navigate around them.
The project includes the following additional features:
- Camera Switching: The game allows switching between four different camera angles, providing the player with various perspectives to enhance their experience.
- Collision Handling: When the player's car collides with obstacles, the player is taken to a "dead scene," indicating the end of the game.
- Finish Line: When the player reaches the finish line, they are directed to a "win scene," signifying the successful completion of the game.
- Environment Design: Additional features and details have been added to the environment to enhance the overall aesthetics and atmosphere of the game, making it visually more appealing.
This project is one of the most basic projects in the Unity Junior Programmer program. The vehicle controls and other components are implemented at a very simple level. The main focus of the project is to learn and understand fundamental game mechanics and logic.
https://drive.google.com/drive/folders/1-_VKRzCofuXHRisWpYS_t8IusPEo3bts?usp=sharing
2021.3.30f1 LTS
This project was originally developed in 2024. It appears at the top of my GitHub profile because I have recently transferred and reorganized my older projects into my new GitHub account.